/// <summary> /// Default constructor. /// </summary> /// <param name="mainFrm">Reference to main UI window.</param> /// <param name="virtualServersNode">Reference to owner virtual servers tree node.</param> /// <param name="server">Mail server.</param> /// <param name="frame"></param> public wfrm_VirtualServers(wfrm_Main mainFrm,TreeNode virtualServersNode,Server server,WFrame frame) { m_pFrmMain = mainFrm; m_pVirtualServersNode = virtualServersNode; m_pServer = server; InitUI(); // Move toolbar to Frame frame.Frame_ToolStrip = m_pToolbar; LoadVirtualServers(); }
/// <summary> /// Default constructor. /// </summary> /// <param name="mainFrm">Reference to main UI window.</param> /// <param name="virtualServersNode">Reference to owner virtual servers tree node.</param> /// <param name="server">Mail server.</param> /// <param name="frame"></param> public wfrm_VirtualServers(wfrm_Main mainFrm, TreeNode virtualServersNode, Server server, WFrame frame) { m_pFrmMain = mainFrm; m_pVirtualServersNode = virtualServersNode; m_pServer = server; InitUI(); // Move toolbar to Frame frame.Frame_ToolStrip = m_pToolbar; LoadVirtualServers(); }