/// <summary>
        /// Default constructor.
        /// </summary>
        /// <param name="mainFrm">Reference to main UI window.</param>
        /// <param name="virtualServersNode">Reference to owner virtual servers tree node.</param>
        /// <param name="server">Mail server.</param>
        /// <param name="frame"></param>
        public wfrm_VirtualServers(wfrm_Main mainFrm,TreeNode virtualServersNode,Server server,WFrame frame)
        {
            m_pFrmMain            = mainFrm;
            m_pVirtualServersNode = virtualServersNode;
            m_pServer             = server;

            InitUI();

            // Move toolbar to Frame
            frame.Frame_ToolStrip = m_pToolbar;

            LoadVirtualServers();
        }
Exemple #2
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        /// <summary>
        /// Default constructor.
        /// </summary>
        /// <param name="mainFrm">Reference to main UI window.</param>
        /// <param name="virtualServersNode">Reference to owner virtual servers tree node.</param>
        /// <param name="server">Mail server.</param>
        /// <param name="frame"></param>
        public wfrm_VirtualServers(wfrm_Main mainFrm, TreeNode virtualServersNode, Server server, WFrame frame)
        {
            m_pFrmMain            = mainFrm;
            m_pVirtualServersNode = virtualServersNode;
            m_pServer             = server;

            InitUI();

            // Move toolbar to Frame
            frame.Frame_ToolStrip = m_pToolbar;

            LoadVirtualServers();
        }