private static void ThXjp30_Fun(object stateInfo) { TimeData.timerXjp30_Elapsed(null, null); TimeData.timerXjp30.Start(); }
private static void ThXjp30_Fun(object stateInfo) { TimeData.timerXjp30_Elapsed((object)null, (ElapsedEventArgs)null); TimeData.timerXjp30.Start(); }