예제 #1
0
 public Move(Unit unit)
 {
     sleeper   = new Sleeper();
     this.unit = unit;
 }
예제 #2
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 public DrawText()
 {
     sleeper = new Sleeper();
 }
예제 #3
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 public TargetFind()
 {
     sleeper  = new Sleeper();
     heroIcon = Drawing.GetTexture("materials/ensage_ui/miniheroes/lone_druid");
     iconSize = new Vector2(HUDInfo.GetHpBarSizeY() * 2);
 }
예제 #4
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 public DrawText()
 {
     this.sleeper = new Sleeper();
 }