public void CheckIfState1ReturnsState2WhenC1Char()
        {
            // arrange
            var fsm = new Fsm(true);

            // act
            var res = fsm.CheckIfState1(C1Char);

            // assert
            Console.Out.WriteLine((res == 2) + " -> result of CheckIfState1ReturnsState2WhenC1Char");
        }
        public void CheckIfState1ReturnsBadStateWhenBadChar()
        {
            // arrange
            var fsm = new Fsm(true);

            // act
            var res = fsm.CheckIfState1('w');

            // assert
            Console.Out.WriteLine((res == -1) + " -> result of CheckIfState1ReturnsBadStateWhenBadChar");
        }