public void CheckIfState1ReturnsState2WhenC1Char() { // arrange var fsm = new Fsm(true); // act var res = fsm.CheckIfState1(C1Char); // assert Console.Out.WriteLine((res == 2) + " -> result of CheckIfState1ReturnsState2WhenC1Char"); }
public void CheckIfState1ReturnsBadStateWhenBadChar() { // arrange var fsm = new Fsm(true); // act var res = fsm.CheckIfState1('w'); // assert Console.Out.WriteLine((res == -1) + " -> result of CheckIfState1ReturnsBadStateWhenBadChar"); }