public void CheckIfState0ReturnsState2WhenC1Char() { // arrange var fsm = new Fsm(true); // act var res = fsm.CheckIfState0(C1Char); // assert Console.Out.WriteLine((res == 2) + " -> result of CheckIfState0ReturnsState2WhenC1Char"); }
public void CheckIfState0ReturnsBadStateWhenBadChar() { // arrange var fsm = new Fsm(true); // act var res = fsm.CheckIfState0('w'); // assert Console.Out.WriteLine((res == -1) + " -> result of CheckIfState0ReturnsState1WhenV1Char"); }