상속: System.EventArgs
 void timelineControl_RemoveAmount(object sender, AmountEventArgs e)
 {
     updates += () => this.AnimationData.RemoveFrame(e.Index);
 }
 void timelineControl_ChangeAmount(object sender, AmountEventArgs e)
 {
     updates += () => this.AnimationData.MoveFrame(e.Index, e.Amount);
 }
 void timelineControl_AddAmount(object sender, AmountEventArgs e)
 {
     updates += () => this.AnimationData.AddFrame(this.Caption, this.Caption.StartFrame + this.Caption.DurationFrame * timelineControl.CurrentAmount);
 }
예제 #4
0
 void timelineControl_ChangeAmount(object sender, AmountEventArgs e)
 {
     updates += () => this.AnimationData.MoveFrame(e.Index, e.Amount);
 }
예제 #5
0
 void timelineControl_RemoveAmount(object sender, AmountEventArgs e)
 {
     updates += () => this.AnimationData.RemoveFrame(e.Index);
 }
예제 #6
0
 void timelineControl_AddAmount(object sender, AmountEventArgs e)
 {
     updates += () => this.AnimationData.AddFrame(this.Caption, this.Caption.StartFrame + this.Caption.DurationFrame * timelineControl.CurrentAmount);
 }