예제 #1
0
        public StepControl(MasterPlayer player, MonoBehaviour context)
        {
            m_player	= player;
            m_context	= context;

            m_context.StartCoroutine(UpdateCo());
        }
예제 #2
0
        public StepControl(MasterPlayer player, MonoBehaviour context)
        {
            m_player  = player;
            m_context = context;

            m_context.StartCoroutine(UpdateCo());
        }