public void EnsureFairlightEqualizerShape() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightEqualizerBandShapeMap);
public void EnsureSDDownconvertModesMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.SDDownconvertModesMap);
public void EnsureMultiViewLayoutMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.MultiViewLayoutMap, true);
public void EnsureStingerSourceMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.StingerSourceMap);
public void EnsureTransitionLayerIsMapped() => EnumMap.EnsureIsMatching <TransitionLayer, _BMDSwitcherTransitionSelection>();
public void EnsureBorderBevelMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.BorderBevelMap);
public void EnsureMixEffectKeyTypeMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.MixEffectKeyTypeMap);
public void EnsureFairlightAnalogInputLevelMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightAnalogInputLevelMap);
public void EnsureSDI3GOutputLevelMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.SDI3GOutputLevelMap);
public void EnsureFairlightAudioMixOptionMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightAudioMixOptionMap);
public void EnsureFairlightAudioSourceTypeMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightAudioSourceTypeMap);
public void EnsureFairlightAudioInputConfiguration() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightInputConfigurationMap);
public void EnsureFairlightAudioInputType() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightInputTypeMap);
public void EnsureFairlightEqualizerBandRange() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightEqualizerFrequencyRangeMap);
public void EnsureRecordingDiskStatusMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.RecordingDiskStatusMap);
public void EnsureTalkbackChannelMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.TalkbackChannelMap);
public void EnsureRecordingErrorMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.RecordingErrorMap);
public void EnsureMixMinusModeMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.MixMinusModeMap);
public void EnsureDVEStyleMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.DVEStyleMap);
public void EnsureHyperDeckPlayerStateMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.HyperDeckPlayerStateMap, null, _BMDSwitcherHyperDeckPlayerState.bmdSwitcherHyperDeckStateUnknown);
public void EnsurePatternMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.PatternMap);
public void EnsureHyperDeckConnectionStatusMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.HyperDeckConnectionStatusMap);
public void EnsureTransitionStyleMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.TransitionStyleMap);
public void EnsureHyperDeckStorageStatusMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.HyperDeckStorageStatusMap);
public void EnsureVideoModesMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.VideoModesMap);
public void EnsureTimeCodeModeMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.TimeCodeModeMap);
public void EnsureSerialModeMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.SerialModeMap);
public void EnsureStreamingErrorMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.StreamingErrorMap);
public void EnsureInternalPortMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.InternalPortTypeMap);
public void EnsureAudioSourceTypeMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.AudioSourceTypeMap);