public void EnsureFairlightEqualizerShape() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightEqualizerBandShapeMap);
 public void EnsureSDDownconvertModesMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.SDDownconvertModesMap);
 public void EnsureMultiViewLayoutMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.MultiViewLayoutMap, true);
 public void EnsureStingerSourceMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.StingerSourceMap);
 public void EnsureTransitionLayerIsMapped() => EnumMap.EnsureIsMatching <TransitionLayer, _BMDSwitcherTransitionSelection>();
 public void EnsureBorderBevelMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.BorderBevelMap);
 public void EnsureMixEffectKeyTypeMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.MixEffectKeyTypeMap);
 public void EnsureFairlightAnalogInputLevelMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightAnalogInputLevelMap);
 public void EnsureSDI3GOutputLevelMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.SDI3GOutputLevelMap);
 public void EnsureFairlightAudioMixOptionMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightAudioMixOptionMap);
 public void EnsureFairlightAudioSourceTypeMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightAudioSourceTypeMap);
 public void EnsureFairlightAudioInputConfiguration() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightInputConfigurationMap);
 public void EnsureFairlightAudioInputType() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightInputTypeMap);
 public void EnsureFairlightEqualizerBandRange() => EnumMap.EnsureIsComplete(AtemEnumMaps.FairlightEqualizerFrequencyRangeMap);
 public void EnsureRecordingDiskStatusMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.RecordingDiskStatusMap);
 public void EnsureTalkbackChannelMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.TalkbackChannelMap);
 public void EnsureRecordingErrorMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.RecordingErrorMap);
 public void EnsureMixMinusModeMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.MixMinusModeMap);
 public void EnsureDVEStyleMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.DVEStyleMap);
 public void EnsureHyperDeckPlayerStateMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.HyperDeckPlayerStateMap,
                                                                         null,
                                                                         _BMDSwitcherHyperDeckPlayerState.bmdSwitcherHyperDeckStateUnknown);
 public void EnsurePatternMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.PatternMap);
 public void EnsureHyperDeckConnectionStatusMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.HyperDeckConnectionStatusMap);
 public void EnsureTransitionStyleMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.TransitionStyleMap);
 public void EnsureHyperDeckStorageStatusMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.HyperDeckStorageStatusMap);
 public void EnsureVideoModesMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.VideoModesMap);
 public void EnsureTimeCodeModeMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.TimeCodeModeMap);
 public void EnsureSerialModeMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.SerialModeMap);
 public void EnsureStreamingErrorMap() => EnumMap.EnsureIsComplete(AtemEnumMaps.StreamingErrorMap);
 public void EnsureInternalPortMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.InternalPortTypeMap);
 public void EnsureAudioSourceTypeMapIsComplete() => EnumMap.EnsureIsComplete(AtemEnumMaps.AudioSourceTypeMap);