public bool Intersects(ObjectBase checkAgainst) { return ((WorldPositionedContainer.Intersects(checkAgainst.WorldPositionedContainer)) || (WorldPositionedContainer.Contains(checkAgainst.WorldPositionedContainer)) || (checkAgainst.WorldPositionedContainer.Contains(WorldPositionedContainer))); }
public bool Intersects(ObjectBase checkAgainst) { return((WorldPositionedContainer.Intersects(checkAgainst.WorldPositionedContainer)) || (WorldPositionedContainer.Contains(checkAgainst.WorldPositionedContainer)) || (checkAgainst.WorldPositionedContainer.Contains(WorldPositionedContainer))); }