public bool Intersects(ObjectBase checkAgainst)
 {
     return ((WorldPositionedContainer.Intersects(checkAgainst.WorldPositionedContainer)) ||
         (WorldPositionedContainer.Contains(checkAgainst.WorldPositionedContainer)) ||
         (checkAgainst.WorldPositionedContainer.Contains(WorldPositionedContainer)));
 }
 public bool Intersects(ObjectBase checkAgainst)
 {
     return((WorldPositionedContainer.Intersects(checkAgainst.WorldPositionedContainer)) ||
            (WorldPositionedContainer.Contains(checkAgainst.WorldPositionedContainer)) ||
            (checkAgainst.WorldPositionedContainer.Contains(WorldPositionedContainer)));
 }