public void RunDays() { weather.DetermineRain(rng); weather.DetermineTemperature(rng); DisplayWeather(); player.BuyItems(); player.inventory.DisplayItems(); player.DisplayMoney(); player.SetRecipe(); player.GetQuality(Lemonade.numberOfLemons, Lemonade.numberOfSugar); //player.DisplayQuality(); //DetermineNumberOfCustomers(); for (int i = 0; i < numberOfCustomers; i++) { if (DeterminePurchase(Lemonade.quality, ThirstLevel, temperature, weather.IsRaining, weather.IsHumid) == true) { player.money += Lemonade.price; } } player.DisplayMoney(); // Console.ReadKey(); }