protected long ImageTimeout = 9000; //microseconds void Start() { //SET UP CONTROLLER leap_controller_ = leap_provider.GetLeapController(); //TELL IT WE'RE ASKING FOR IMAGES //leap_controller_.SetPolicy(Controller.PolicyFlag.POLICY_BACKGROUND_FRAMES); //SET BYTE ARRAYS SetDimensions(Width, Height); }
private void OnDestroy() { StopAllCoroutines(); Controller controller = _provider.GetLeapController(); if (controller != null) { _provider.GetLeapController().DistortionChange -= onDistortionChange; } }
protected void Start() { if (provider.IsConnected()) { deviceInfo = provider.GetDeviceInfo(); _shouldSetLocalPosition = true; LeapVRCameraControl.OnValidCameraParams += onValidCameraParams; } else { StartCoroutine(waitForConnection()); Controller controller = provider.GetLeapController(); controller.Device += OnDevice; } }
void OnEnable() { Controller controller = _provider.GetLeapController(); if (controller != null) { onController(controller); } else { StartCoroutine(waitForController()); } LeapVRCameraControl.OnLeftPreRender += ApplyCameraProjectionValues; LeapVRCameraControl.OnRightPreRender += ApplyCameraProjectionValues; }
private void OnDestroy() { StopAllCoroutines(); Controller controller = _provider.GetLeapController(); if (controller != null) { _provider.GetLeapController().DistortionChange -= onDistortionChange; } #if UNITY_2019_3_OR_NEWER //SRP require subscribing to RenderPipelineManagers if (UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset != null) { UnityEngine.Rendering.RenderPipelineManager.beginCameraRendering -= onBeginRendering; } #endif }
private void updateHistory() { long leapNow = provider.GetLeapController().Now(); _history.Add(new TransformData() { leapTime = leapNow, localPosition = InputTracking.GetLocalPosition(VRNode.CenterEye), localRotation = InputTracking.GetLocalRotation(VRNode.CenterEye) }); // Reduce history length while (_history.Count > 0 && MAX_LATENCY < leapNow - _history[0].leapTime) { _history.RemoveAt(0); } }
protected void Start() { if (provider.IsConnected()) { deviceInfo = provider.GetDeviceInfo(); LeapVRCameraControl.OnValidCameraParams += onValidCameraParams; if (deviceInfo.type == LeapDeviceType.Invalid) { Debug.LogWarning("Invalid Leap Device -> enabled = false"); enabled = false; return; } } else { Controller controller = provider.GetLeapController(); controller.Device += OnDevice; } }
void OnEnable() { if (_provider == null) { _provider = GameObject.FindObjectOfType <LeapServiceProvider>(); } Controller controller = _provider.GetLeapController(); if (controller != null) { onController(controller); } else { StartCoroutine(waitForController()); } LeapVRCameraControl.OnLeftPreRender += ApplyCameraProjectionValues; LeapVRCameraControl.OnRightPreRender += ApplyCameraProjectionValues; }
protected void Start() { if (provider.IsConnected()) { deviceInfo = provider.GetDeviceInfo(); _shouldSetLocalPosition = true; LeapVRCameraControl.OnValidCameraParams += onValidCameraParams; if (deviceInfo.type == LeapDeviceType.Invalid) { Debug.LogWarning("Invalid Leap Device -> enabled = false"); enabled = false; return; } } else { StartCoroutine(waitForConnection()); Controller controller = provider.GetLeapController(); controller.Device += OnDevice; } }
void OnEnable() { _provider.GetLeapController().DistortionChange += onDistortionChange; _provider.GetLeapController().Connect += delegate { _provider.GetLeapController().Config.Get("images_mode", (Int32 enabled) => { this.ImagesEnabled = enabled == 0 ? false : true; }); }; StartCoroutine(CheckImageMode()); }