public override void Init() { Q = new LeagueSharp.SDK.Spell(SpellSlot.Q, 1100); W = new LeagueSharp.SDK.Spell(SpellSlot.W, 1000); E = new LeagueSharp.SDK.Spell(SpellSlot.E, 600); R = new LeagueSharp.SDK.Spell(SpellSlot.R, 750); Q.SetSkillshot(0.25f, 200f, 850f, false, SkillshotType.SkillshotLine); R.SetSkillshot(0.25f, 200f, float.MaxValue, false, SkillshotType.SkillshotCircle); Q.IsAntiGapCloser(); ObjManager.Load(); }