private static bool AutoKill() { if (!getCheckBoxItem(ksMenu, "KSEnabled")) { return(false); } var minHealth = getSliderItem(ksMenu, "KSHealth"); var channeling = Player.IsChannelingImportantSpell(); if (channeling && !getCheckBoxItem(ksMenu, "KSRCancel")) { return(false); } var delay = (int)(150 + Game.Ping / 2f + Random.Next(150)); if (Q.LastCastedDelay(delay) || E.LastCastedDelay(delay) || R.LastCastedDelay(delay)) { return(false); } if (KSTarget != null && !KSTarget.IsValidTarget(E.Range)) { KSTarget = null; } foreach ( var enemy in Enemies.Where( h => h.IsValidTarget(E.Range + Q.Range) && !h.IsZombie && (KSTarget == null || KSTarget.NetworkId == h.NetworkId)).OrderBy(h => h.Health)) { if (E.IsInRange(enemy)) { if (W.IsCastable(enemy, true) && W.Cast()) { KSTarget = enemy; return(true); } if (Q.IsCastable(enemy, true) && Q.CastOnUnit(enemy)) { KSTarget = enemy; return(true); } if (Q.IsCastable(enemy, true, false) && W.IsCastable(enemy, true, false) && enemy.GetComboDamage(Q, W) > enemy.Health && Q.CastOnUnit(enemy)) { KSTarget = enemy; return(true); } if (Player.HealthPercent < minHealth) { continue; } if (E.IsCastable(enemy, true) && E.CastOnUnit(enemy)) { KSTarget = enemy; return(true); } if (enemy.GetKSDamage() > enemy.Health && Combo(enemy)) { KSTarget = enemy; return(true); } continue; } // doing some gapclosers and hops here if (!E.IsActive(true) || !E.IsReady()) { continue; } var closestTarget = Utility.GetClosestETarget(enemy); if (getCheckBoxItem(ksMenu, "KSGapclose") && closestTarget != null) { var gapcloseDmg = enemy.GetGapcloseDamage(closestTarget); if (enemy.Health < gapcloseDmg && enemy.CountEnemiesInRange(300) <= getSliderItem(ksMenu, "KSEnemies") && (!getCheckBoxItem(ksMenu, "KSTurret") || !closestTarget.UnderTurret(true)) && E.CastOnUnit(closestTarget)) { return(true); } } if (!getCheckBoxItem(ksMenu, "KSWardJump")) { continue; } var wardSlot = Utility.GetReadyWard(); if (wardSlot.Equals(SpellSlot.Unknown) || !LastWardPlacement.HasTimePassed(2000)) { continue; } var range = Player.Spellbook.GetSpell(wardSlot).SData.CastRange; if (!enemy.IsValidTarget(Q.Range + range)) { continue; } var pos = Player.ServerPosition.LSExtend(enemy.ServerPosition, range); if (getCheckBoxItem(ksMenu, "KSTurret") && pos.UnderTurret(true)) { continue; } if (pos.CountEnemiesInRange(300) - 1 > 2) { continue; } if (enemy.Health < enemy.GetGapcloseDamage(pos) && Player.Spellbook.CastSpell(wardSlot, pos)) { LastWardPlacement = Utils.TickCount; WardJumping = true; return(true); } } return(false); }