static void CastQ(Obj_AI_Base t) { if (t.LSIsValidTarget() && Q.IsReady() && ObjectManager.Player.LSDistance(t.ServerPosition) <= Q.Range) { if (Q.CastIfHitchanceEquals(t, Q.GetHitchance())) { Q.Cast(t); } return; } }
private static void CastR(Obj_AI_Base t) { var nPrediction = E.GetPrediction(t); var nHitPosition = nPrediction.CastPosition.LSExtend(ObjectManager.Player.Position, -140); if (nPrediction.HitChance >= R.GetHitchance()) { R.Cast(nHitPosition); } }
private static void CastQ(AIHeroClient t) { var nPrediction = Q.GetPrediction(t); var nHitPosition = nPrediction.CastPosition.LSExtend(ObjectManager.Player.Position, -140); if (nPrediction.HitChance >= Q.GetHitchance()) { Q.Cast(nHitPosition); } }
static void CastQ(Obj_AI_Base t) { if (Q.CanCast(t)) { var qPrediction = Q.GetPrediction(t); var hithere = qPrediction.CastPosition.LSExtend(ObjectManager.Player.Position, -100); if (qPrediction.Hitchance >= Q.GetHitchance()) { Q.Cast(hithere); } } }
private static void CastE(Obj_AI_Base t) { if (E.CanCast(t)) { var pred = E.GetPrediction(t); var hithere = pred.CastPosition.LSExtend(ObjectManager.Player.Position, -100); if (pred.HitChance >= E.GetHitchance()) { E.Cast(hithere); } } }
public override void Game_OnGameUpdate(EventArgs args) { Console.WriteLine(Q.GetHitchance().ToString()); haveIceBorn = ObjectManager.Player.InventoryItems.Any(i => i.Id == ItemId.Iceborn_Gauntlet); if (Program.misc["ChargeR.Enable"].Cast <CheckBox>().CurrentValue&& !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { var rCooldown = Program.misc["ChargeR.Cooldown"].Cast <Slider>().CurrentValue; var rMinMana = Program.misc["ChargeR.MinMana"].Cast <Slider>().CurrentValue; if (ObjectManager.Player.ManaPercent >= rMinMana && R.Cooldown >= rCooldown) { var vMinions = MinionManager.GetMinions(ObjectManager.Player.Position, Q.Range); foreach (var hit in from minions in vMinions select Q.GetPrediction(minions) into qP let hit = qP.CastPosition.LSExtend(ObjectManager.Player.Position, -140) where qP.HitChance >= Q.GetHitchance() select hit) { Q.Cast(hit); } } } // 3070 tear of the goddess // foreach (var i in ObjectManager.Player.InventoryItems) // { //Game.PrintChat(i.IData.Id.ToString()); // } if (Program.misc["PingCH"].Cast <CheckBox>().CurrentValue) { foreach (var enemy in HeroManager.Enemies.Where( enemy => R.IsReady() && enemy.LSIsValidTarget() && R.GetDamage(enemy) > enemy.Health && enemy.LSDistance(ObjectManager.Player) > Q.Range)) { Utils.MPing.Ping(enemy.Position.LSTo2D()); } } AIHeroClient t = TargetSelector.GetTarget(Q.Range, DamageType.Physical); var toggleQ = Program.harass["UseQTH"].Cast <KeyBind>().CurrentValue; var toggleW = Program.harass["UseWTH"].Cast <KeyBind>().CurrentValue; if ((toggleQ || toggleW) && t.LSIsValidTarget(Q.Range) && ToggleActive) { if (Q.IsReady() && toggleQ) { if (ObjectManager.Player.HasBuff("Recall")) { return; } var useQt = (Program.harass["DontQToggleHarass" + t.ChampionName] != null && Program.harass["DontQToggleHarass" + t.ChampionName].Cast <CheckBox>().CurrentValue == false); if (useQt) { Q.CastIfHitchanceGreaterOrEqual(t); } } if (W.IsReady() && t.LSIsValidTarget(W.Range) && toggleW) { if (ObjectManager.Player.HasBuff("Recall")) { return; } var useWt = (Program.harass["DontWToggleHarass" + t.ChampionName] != null && Program.harass["DontWToggleHarass" + t.ChampionName].Cast <CheckBox>().CurrentValue == false); if (useWt) { W.Cast(t); } } } if (ComboActive || HarassActive) { t = TargetSelector.GetTarget(Q.Range, DamageType.Physical); var useQ = ComboActive ? Program.combo["UseQC"].Cast <CheckBox>().CurrentValue : Program.harass["UseQH"].Cast <CheckBox>().CurrentValue; var useW = ComboActive ? Program.combo["UseWC"].Cast <CheckBox>().CurrentValue : Program.harass["UseWH"].Cast <CheckBox>().CurrentValue; var useR = Program.combo["UseRC"].Cast <CheckBox>().CurrentValue; if (Orbwalker.CanMove && !t.HasKindredUltiBuff()) { if (useQ && Q.IsReady() && t.LSIsValidTarget(Q.Range)) { Q.CastIfHitchanceGreaterOrEqual(t); } if (useW && W.IsReady() && t.LSIsValidTarget(W.Range)) { W.Cast(t); } if (R.IsReady() && useR) { var maxRRange = Program.combo["UseRCMaxRange"].Cast <Slider>().CurrentValue; var minRRange = Program.combo["UseRCMinRange"].Cast <Slider>().CurrentValue; if (Q.IsReady() && t.LSIsValidTarget(Q.Range) && Q.GetPrediction(t).CollisionObjects.Count() == 0 && t.Health < ObjectManager.Player.LSGetSpellDamage(t, SpellSlot.Q)) { return; } if (t.LSIsValidTarget() && ObjectManager.Player.LSDistance(t) >= minRRange && ObjectManager.Player.LSDistance(t) <= maxRRange && t.Health <= ObjectManager.Player.LSGetSpellDamage(t, SpellSlot.R)) { R.Cast(t); } } } } if (R.IsReady() && Program.misc["CastR"].Cast <KeyBind>().CurrentValue) { t = TargetSelector.GetTarget(R.Range, DamageType.Physical); if (t.LSIsValidTarget()) { R.Cast(t); } } }