public Example() { Messages.OnAssemblyLoad(); Menu.Load("Example", "menu.example"); Spells.Load(); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Utility.HpBarDamageIndicator.DamageToUnit = GetDamageTo; Utility.HpBarDamageIndicator.Enabled = Config.GetValue <bool>("draw.dmg"); }