public static void Initialize(Menu menu) { _menu = menu.AddMenu("Passive", "Passive"); _menu.AddInfo("CloneInfo", " --> Automatic movement of clone.", Color.Red); _menu.AddBool("CloneEnabled", "Control Clone"); _menu.AddList("CloneMode", "Mode", new[] { "To Player", "To Target", "Away from Player" }); _menu.AddBool("CloneOverride", "Manual Override"); _menu.Item("CloneOverride").SetTooltip("If clone is manually moved stop automatically moving."); Obj_AI_Base.OnIssueOrder += Obj_AI_Base_OnIssueOrder; Game.OnUpdate += Game_OnGameUpdate; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; }
static Clone() { #region Menu var clone = new Menu("Clone Settings", "Clone"); clone.AddBool("CloneEnabled", "Enabled"); clone.AddList("CloneMode", "Mode", new[] { "To Player", "To Target", "Away from Player" }); #endregion LocalMenu = clone; Game.OnUpdate += Game_OnGameUpdate; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; }
public override void MiscMenu(Menu config) { config.AddList("Misc.Laugh", "绗戠殑鍔ㄤ綔", new[] { "OFF", "ON", "ON + Mute" }); config.AddBool("Misc.E.NoFace", "E NoFace寮€鍙戙劎NoFace Exploit", false); }
public override void MiscMenu(Menu config) { config.AddList("Misc.Laugh", "Laugh Emote", new[] { "OFF", "ON", "ON + Mute" }); }
public Katarina() { Q = SpellManager.Q; W = SpellManager.W; E = SpellManager.E; R = SpellManager.R; Menu = new Menu("Staberina", "Staberina", true); Menu.SetFontStyle(FontStyle.Regular, ScriptColor); Orbwalker = Menu.AddOrbwalker(); var spells = Menu.AddMenu("Spells", "Spells"); var qMenu = spells.AddMenu("Q", "Q"); qMenu.AddBool("QCombo", "Use in Combo"); qMenu.AddBool("QHarass", "Use in Harass"); var wMenu = spells.AddMenu("W", "W"); wMenu.AddBool("WCombo", "Use in Combo"); wMenu.AddBool("WHarass", "Use in Harass"); wMenu.AddBool("WAuto", "Auto W", false); var eMenu = spells.AddMenu("E", "E"); eMenu.AddBool("ECombo", "Use in Combo"); eMenu.AddBool("EHarass", "Use in Harass"); eMenu.AddSlider("EEnemies", "Max Enemies", 5, 1, 5); eMenu.Item("EEnemies").SetTooltip("Maximum enemies to E into in Combo."); var rMenu = spells.AddMenu("R", "R"); rMenu.AddBool("RCombo", "Smart R"); rMenu.Item("RCombo").SetTooltip("Use R in Combo when killable enemy is around"); rMenu.AddSlider("RUltTicks", "Smart R Ticks", 7, 1, 10); rMenu.Item("RUltTicks").SetTooltip("For damage calculation. One tick is 250 ms of channeling."); rMenu.AddSlider("RRangeDecrease", "Decrease Range", 30); rMenu.Item("RRangeDecrease").ValueChanged += (sender, args) => { R.Range = RRange - args.GetNewValue<Slider>().Value; var rDraw = Menu.Item("3Draw"); if (rDraw == null) { return; } var rCircle = rDraw.GetValue<Circle>(); rDraw.SetValue(new Circle(rCircle.Active, rCircle.Color, R.Range)); }; R.Range = RRange - rMenu.Item("RRangeDecrease").GetValue<Slider>().Value; rMenu.AddBool("RInCombo", "Always R in Combo", false); rMenu.AddBool("RMovement", "Disable Movement while casting R"); rMenu.AddBool("REvade", "Disable Evade while casting R"); rMenu.AddBool("RCancelNoEnemies", "Cancel R if no enemies", false); rMenu.AddKeyBind("RCancelUlt", "Cancel R Key", 'J'); var ks = Menu.AddMenu("Killsteal", "Killsteal"); ks.AddBool("KSEnabled", "Use Smart KS"); ks.AddInfo("KSInfo", "-- Spells --", ScriptColor); ks.AddBool("KSQ", "Use Q"); ks.AddBool("KSW", "Use W"); ks.AddBool("KSE", "Use E"); ks.AddBool("KSR", "Use Smart R"); ks.Item("KSR").SetTooltip("Uses ultimate tick amount from Spells > R."); ks.AddInfo("KSInfo2", "-- Misc --", ScriptColor); ks.AddBool("KSRCancel", "Cancel R to KS"); ks.Item("KSRCancel").SetTooltip("Cancel ultimate channel to KS with other spells."); ks.AddSlider("KSEnemies", "Max Enemies", 5, 1, 5); ks.Item("KSEnemies").SetTooltip("Maximum enemies to E in to KS."); ks.AddSlider("KSHealth", "Min Health", 10); ks.Item("KSHealth").SetTooltip("Minimum health to E in to KS."); ks.AddBool("KSGapclose", "Gapclose with E", false); ks.Item("KSGapclose").SetTooltip("Cast E to units in range of killable target."); ks.AddBool("KSWardJump", "Ward Jump", false); ks.Item("KSWardJump").SetTooltip("Ward jump with e to killable target."); ks.AddBool("KSTurret", "Block E Under Turret"); ks.Item("KSTurret").SetTooltip("Don't attempt to KS units (with E) under turret."); var farm = Menu.AddMenu("Farm", "Farm"); var qFarm = farm.AddMenu("FarmQ", "Q"); qFarm.AddBool("QFarm", "Use in Farm"); qFarm.AddBool("QLastHit", "Only Last Hit (Only Killable)"); var wFarm = farm.AddMenu("FarmW", "W"); wFarm.AddBool("WFarm", "Use in Farm"); wFarm.AddSlider("WMinionsHit", "Min Minions Killed", 2, 1, 4); var eFarm = farm.AddMenu("FarmE", "E"); eFarm.AddBool("EFarm", "Use E->W in Farm", false); eFarm.AddSlider("EMinionsHit", "Min Minions Killed", 3, 1, 4); farm.AddKeyBind("FarmEnabled", "Farm Enabled", 'J', KeyBindType.Toggle, true); farm.Item("FarmEnabled").SetTooltip("Enabled in LastHit and LaneClear mode.", ScriptColor); var flee = Menu.AddMenu("Flee", "Flee"); flee.AddKeyBind("FleeEnabled", "Flee Enabled", 'T'); flee.AddBool("FleeE", "Use E"); flee.AddBool("FleeWard", "Use Wards to Flee"); var draw = Menu.AddMenu("Drawing", "Drawing"); draw.AddCircle("0Draw", "Draw Q", Color.Purple, Q.Range); draw.AddCircle("1Draw", "Draw W", Color.DeepPink, W.Range); draw.AddCircle("2Draw", "Draw E", Color.DeepPink, E.Range); draw.AddCircle("3Draw", "Draw R", Color.White, R.Range); draw.AddBool("ComboKillablePermashow", "Permashow Combo Killable"); draw.AddBool("FarmPermashow", "Permashow Farm Enabled"); draw.Item("FarmPermashow").ValueChanged += (sender, eventArgs) => { farm.Item("FarmEnabled").Permashow(eventArgs.GetNewValue<bool>(), null, ScriptColor); }; if (draw.Item("FarmPermashow").IsActive()) { farm.Item("FarmEnabled").Permashow(true, null, ScriptColor); } var dmg = draw.AddMenu("DamageIndicator", "Damage Indicator"); dmg.AddBool("DmgEnabled", "Draw Damage Indicator"); dmg.AddCircle("HPColor", "Predicted Health Color", Color.White); dmg.AddCircle("FillColor", "Damage Color", Color.HotPink); dmg.AddBool("Killable", "Killable Text"); DamageIndicator.Initialize(dmg, Utility.GetComboDamage); Menu.AddInfo("MenuInfo", "-- Misc --", ScriptColor); Menu.AddList("ComboMode", "Combo Mode", new[] { "E->Q->W", "Q->E->W" }); Menu.AddKeyBind("ComboKillable", "Only Combo Killable", 'K', KeyBindType.Toggle); draw.Item("ComboKillablePermashow").ValueChanged += (sender, eventArgs) => { Menu.Item("ComboKillable").Permashow(eventArgs.GetNewValue<bool>(), null, ScriptColor); }; if (draw.Item("ComboKillablePermashow").IsActive()) { Menu.Item("ComboKillable").Permashow(true, null, ScriptColor); } Menu.AddBool("Sounds", "Sounds"); if (Menu.Item("Sounds").IsActive()) { new SoundObject(Resources.Load).Play(); } Menu.AddInfo("Info", "By Trees and Lilith", ScriptColor); SpellManager.Initialize(Menu, Orbwalker); Obj_AI_Base.OnIssueOrder += Obj_AI_Base_OnIssueOrder; Menu.AddToMainMenu(); }
private static void Game_OnGameLoad(EventArgs args) { if (!Player.IsChampion("Fiora")) { return; } Bootstrap.Initialize(); Menu = new Menu("jesuisFiora", "je suis Fiora", true); Menu.SetFontStyle(FontStyle.Regular, ScriptColor); Orbwalker = Menu.AddOrbwalker(); var hr = Menu.SubMenu("Orbwalker").Item("HoldPosRadius").GetValue<Slider>(); if (hr.Value < 60) { hr.Value = 60; Menu.SubMenu("Orbwalker").Item("HoldPosRadius").SetValue(hr); } var spells = Menu.AddMenu("Spells", "Spells"); var passive = Menu.AddMenu("Passive", "Vital Settings"); var wMenu = Menu.AddMenu("W", "W (SpellBlock)"); var orbwalker = passive.AddMenu("Orbwalker", "Orbwalk Vital"); orbwalker.AddKeyBind("OrbwalkPassive", "Orbwalk to Target Vital", 'N', KeyBindType.Toggle, true); orbwalker.Item("OrbwalkPassive").SetTooltip("Attempt to orbwalk to AA enemy vital.", ScriptColor); orbwalker.AddBool("OrbwalkCombo", "In Combo"); orbwalker.Item("OrbwalkCombo").SetTooltip("Only orbwalk to vital in Combo mode.", ScriptColor); orbwalker.AddBool("OrbwalkHarass", "In Harass"); orbwalker.Item("OrbwalkHarass").SetTooltip("Only orbwalk to vital in Harass mode.", ScriptColor); orbwalker.AddBool("OrbwalkPrepassive", "Orbwalk PreVital"); orbwalker.Item("OrbwalkPrepassive") .SetTooltip("Orbwalk to a vital before it has been identified.", ScriptColor); orbwalker.AddBool("OrbwalkUltPassive", "Orbwalk Ultimate Vital"); orbwalker.Item("OrbwalkUltPassive").SetTooltip("Orbwalk to ultimate vitals.", ScriptColor); orbwalker.AddBool("OrbwalkPassiveTimeout", "Orbwalk Near Timeout Vital"); orbwalker.Item("OrbwalkPassiveTimeout") .SetTooltip("Orbwalk to to vital as it is being timed out.", ScriptColor); orbwalker.AddBool("OrbwalkSelected", "Only Selected Target", true); orbwalker.Item("OrbwalkSelected") .SetTooltip("Target must be manually left clicked to orbwalk to vitals.", ScriptColor); orbwalker.AddBool("OrbwalkTurret", "Block Under Turret", false); orbwalker.Item("OrbwalkTurret").SetTooltip("In order to avoid walking under turrets.", ScriptColor); orbwalker.AddBool("OrbwalkQ", "Only if Q Down", false); orbwalker.Item("OrbwalkQ").SetTooltip("To avoid orbwalking to a vital that will be Q'ed to.", ScriptColor); orbwalker.AddBool("OrbwalkAARange", "Only in AA Range", false); orbwalker.Item("OrbwalkAARange").SetTooltip("Only orbwalk to vital if it is in AA range.", ScriptColor); orbwalker.AddBool("OrbwalkAA", "Only if not able to AA", false); orbwalker.Item("OrbwalkAA") .SetTooltip("Only orbwalk to vital if not able to AA, in order to avoid loss of dps.", ScriptColor); var qVital = passive.AddMenu("QVital", "Q Vital"); qVital.AddBool("QPassive", "Only Q to Vitals", true); qVital.Item("QPassive").SetTooltip("Attempt to only Q to Fiora's vital passive.", ScriptColor); qVital.AddBool("QUltPassive", "Q to Ultimate Vital"); qVital.Item("QUltPassive").SetTooltip("Q to ultimate vital passive.", ScriptColor); qVital.AddBool("QPrepassive", "Q to PreVital", false); qVital.Item("QPrepassive") .SetTooltip("Attempt to Q to vital before it has been identified. May not proc vital.", ScriptColor); qVital.AddBool("QPassiveTimeout", "Q to Near Timeout Vital"); qVital.Item("QPassiveTimeout") .SetTooltip("Q to vital as it is being timed out. May not proc vital.", ScriptColor); qVital.AddBool("QInVitalBlock", "Block Q inside Vital Polygon"); qVital.Item("QInVitalBlock").SetTooltip("Block Q if player is inside of enemy vital polygon.", ScriptColor); passive.AddBool("DrawCenter", "Draw Vital Center"); passive.Item("DrawCenter").SetTooltip("Draw the center of vital polygon. No FPS drops.", ScriptColor); passive.AddBool("DrawPolygon", "Draw Vital Polygon", false); passive.Item("DrawPolygon").SetTooltip("Draw the vital polygon. Possibly causes FPS drops.", ScriptColor); passive.AddSlider("SectorMaxRadius", "Vital Polygon Range", 310, 300, 400); passive.Item("SectorMaxRadius") .SetTooltip("The max range of vital polygon. Draw polygon to understand what this is.", ScriptColor); passive.AddSlider("SectorAngle", "Vital Polygon Angle", 70, 60, 90); passive.Item("SectorAngle") .SetTooltip("The angle of vital polygon. Draw polygon to understand what this is.", ScriptColor); var qMenu = spells.AddMenu("Q", "Q"); qMenu.AddBool("QCombo", "Use in Combo"); qMenu.AddBool("QHarass", "Use in Harass"); qMenu.AddSlider("QRangeDecrease", "Decrease Q Range", 10, 0, 150); Q.Range = 750 - qMenu.Item("QRangeDecrease").GetValue<Slider>().Value; qMenu.Item("QRangeDecrease").ValueChanged += (sender, eventArgs) => { Q.Range = 750 - eventArgs.GetNewValue<Slider>().Value; var qDraw = Menu.Item("QDraw"); if (qDraw == null) { return; } var qCircle = qDraw.GetValue<Circle>(); qDraw.SetValue(new Circle(qCircle.Active, qCircle.Color, Q.Range)); }; qMenu.AddBool("QBlockTurret", "Block Q Under Turret", false); qMenu.Item("QBlockTurret").SetTooltip("Don't Q under turret in combo/harass.", ScriptColor); qMenu.AddKeyBind("QFlee", "Q Flee", 'T'); qMenu.Item("QFlee").SetTooltip("Flees towards cursor position.", ScriptColor); //qMenu.AddInfo("FleeInfo", " --> Flees towards cursor position.", ScriptColor); qMenu.AddBool("QKillsteal", "Use for Killsteal"); var wSpells = wMenu.AddMenu("BlockSpells", "Blocked Spells"); wMenu.AddKeyBind("WSpells", "Enabled", 'U', KeyBindType.Toggle, true); wMenu.AddList("WMode", "W Spellblock to: ", new[] { "Spell Caster", "Target" }); wMenu.Item("WMode").SetTooltip("TR", ScriptColor); wMenu.AddBool("WKillsteal", "Use for Killsteal"); wMenu.AddBool("WTurret", "Block W Under Enemy Turret", false); SpellBlock.Initialize(wSpells); Dispeller.Initialize(wSpells); var eMenu = spells.AddMenu("E", "E"); eMenu.AddBool("ECombo", "Use in Combo"); eMenu.AddBool("EHarass", "Use in Harass"); var rMenu = spells.AddMenu("R", "R"); var duelistMenu = rMenu.AddMenu("Duelist Champion", "Duelist Mode Champions"); foreach (var enemy in Enemies) { duelistMenu.AddBool("Duelist" + enemy.ChampionName, "Use on " + enemy.ChampionName); } rMenu.AddBool("RCombo", "Use R"); rMenu.AddList("RMode", "Cast Mode", new[] { "Duelist", "Combo" }); rMenu.Item("RMode") .SetTooltip("Duelist: Only cast when killable. Combo: Cast during normal combo.", ScriptColor); rMenu.AddKeyBind("RToggle", "Toggle Mode", 'L'); rMenu.Item("RToggle").SetTooltip("Toggles cast mode between Duelist and Combo.", ScriptColor); rMenu.Item("RToggle").ValueChanged += (sender, eventArgs) => { if (!eventArgs.GetNewValue<KeyBind>().Active) { return; } var mode = Menu.Item("RMode"); var index = mode.GetValue<StringList>().SelectedIndex == 0 ? 1 : 0; mode.SetValue(new StringList(new[] { "Duelist", "Combo" }, index)); }; rMenu.AddSlider("RKillVital", "Duelist Mode Min Vitals", 2, 0, 4); rMenu.Item("RKillVital").SetTooltip("Used for damage calculation in Duelist Mode", ScriptColor); rMenu.AddBool("RComboSelected", "Use R Selected on Selected Unit Only"); rMenu.Item("RComboSelected") .SetTooltip("Only cast R when enemy has been left clicked or selected.", ScriptColor); var items = spells.AddMenu("Items", "Items"); items.AddBool("ItemsCombo", "Use in Combo"); items.AddBool("ItemsHarass", "Use in Harass"); spells.AddSlider("ManaHarass", "Harass Min Mana Percent", 40); var farm = Menu.AddMenu("Farm", "Farm"); var qFarm = farm.AddMenu("Farm", "Q"); qFarm.AddBool("QFarm", "Use Q in Farm"); qFarm.AddBool("QLastHit", "Q Last Hit (Only Killable)", false); qFarm.AddBool("QFarmAA", "Only Q out of AA Range", false); qFarm.AddSlider("QFarmMana", "Q Min Mana Percent", 40); var eFarm = farm.AddMenu("E", "E"); eFarm.AddBool("ELaneClear", "Use in LaneClear"); farm.AddKeyBind("FarmEnabled", "Farm Enabled", 'J', KeyBindType.Toggle); farm.Item("FarmEnabled").SetTooltip("Enabled in LastHit and LaneClear mode.", ScriptColor); farm.AddBool("ItemsLaneClear", "Use Items in LaneClear"); var draw = Menu.AddMenu("Drawing", "Drawing"); draw.AddCircle( "QVitalDraw", "Draw Q Vital Range", System.Drawing.Color.Purple, SpellManager.QSkillshotRange, false); draw.Item("QVitalDraw") .SetTooltip( "Must be in this range to hit vital. If force vital enabled, then it can only cast Q to target in this range.", ScriptColor); draw.AddCircle("QDraw", "Draw Q Max Range", System.Drawing.Color.Purple, Q.Range, false); draw.Item("QDraw").SetTooltip("The max range that Q can be cast and hit the target.", ScriptColor); draw.AddCircle("1Draw", "Draw W", System.Drawing.Color.DeepPink, W.Range, false); draw.AddCircle("3Draw", "Draw R", System.Drawing.Color.White, R.Range, false); draw.AddBool("DuelistDraw", "Duelist Mode: Killable Target"); draw.AddBool("WPermashow", "Permashow W Spellblock"); draw.AddBool("RPermashow", "Permashow R Mode"); draw.AddBool("FarmPermashow", "Permashow Farm Enabled"); draw.AddBool("OrbwalkPermashow", "Permashow Orbwalk Vital"); if (draw.Item("WPermashow").IsActive()) { wMenu.Item("WSpells").Permashow(true, "W SpellBlock", ScriptColor); } draw.Item("WPermashow").ValueChanged += (sender, eventArgs) => { wMenu.Item("WSpells").Permashow(eventArgs.GetNewValue<bool>(), "W SpellBlock", ScriptColor); }; if (draw.Item("RPermashow").IsActive()) { rMenu.Item("RMode").Permashow(true, null, ScriptColor); } draw.Item("RPermashow").ValueChanged += (sender, eventArgs) => { rMenu.Item("RMode").Permashow(eventArgs.GetNewValue<bool>(), null, ScriptColor); }; if (draw.Item("FarmPermashow").IsActive()) { farm.Item("FarmEnabled").Permashow(true, null, ScriptColor); } draw.Item("FarmPermashow").ValueChanged += (sender, eventArgs) => { farm.Item("FarmEnabled").Permashow(eventArgs.GetNewValue<bool>(), null, ScriptColor); }; if (draw.Item("OrbwalkPermashow").IsActive()) { orbwalker.Item("OrbwalkPassive").Permashow(true, null, ScriptColor); } draw.Item("OrbwalkPermashow").ValueChanged += (sender, eventArgs) => { orbwalker.Item("OrbwalkPassive").Permashow(eventArgs.GetNewValue<bool>(), null, ScriptColor); }; var dmg = draw.AddMenu("DamageIndicator", "Damage Indicator"); dmg.AddBool("DmgEnabled", "Draw Damage Indicator"); dmg.AddCircle("HPColor", "Predicted Health Color", System.Drawing.Color.White); dmg.AddCircle("FillColor", "Damage Color", System.Drawing.Color.HotPink); dmg.AddBool("Killable", "Killable Text"); Menu.AddList("TargetSelector", "Target Selector: ", new[] { "Target Selector", "Locked Target Selector" }); Menu.Item("TargetSelector").SetTooltip("Locked TS attempts to stick to the same target.", ScriptColor); Menu.AddBool("Sounds", "Sounds"); Menu.AddInfo("Info", "By Trees and Lilith!", ScriptColor); Menu.AddToMainMenu(); if (Menu.Item("Sounds").IsActive()) { new SoundObject(Resources.OnLoad).Play(); } DamageIndicator.DamageToUnit = GetComboDamage; PassiveManager.Initialize(); Game.OnUpdate += Game_OnGameUpdate; Orbwalking.BeforeAttack += BeforeAttack; Orbwalking.AfterAttack += AfterAttack; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Hero_OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; Game.PrintChat( "<font color=\"{0}\">jesuisFiora Loaded!</font>", System.Drawing.Color.DeepPink.ToHexString()); }