/// <summary> /// Initializes a new instance of the <see cref="LcdsInvitationRequest" /> class. /// </summary> /// <param name="GameMetaData">GameMetaData.</param> /// <param name="InvitationId">InvitationId.</param> /// <param name="InvitationState">InvitationState.</param> /// <param name="InvitePayload">InvitePayload.</param> /// <param name="InviteType">InviteType.</param> /// <param name="Inviter">Inviter.</param> /// <param name="Owner">Owner.</param> public LcdsInvitationRequest(string GameMetaData = default(string), string InvitationId = default(string), LcdsInvitationState InvitationState = default(LcdsInvitationState), string InvitePayload = default(string), string InviteType = default(string), LcdsInviter Inviter = default(LcdsInviter), LcdsPlayer Owner = default(LcdsPlayer)) { this.GameMetaData = GameMetaData; this.InvitationId = InvitationId; this.InvitationState = InvitationState; this.InvitePayload = InvitePayload; this.InviteType = InviteType; this.Inviter = Inviter; this.Owner = Owner; }
/// <summary> /// Initializes a new instance of the <see cref="LcdsLobbyStatus" /> class. /// </summary> /// <param name="ChatKey">ChatKey.</param> /// <param name="GameMetaData">GameMetaData.</param> /// <param name="InvitationId">InvitationId.</param> /// <param name="Invitees">Invitees.</param> /// <param name="Members">Members.</param> /// <param name="Owner">Owner.</param> public LcdsLobbyStatus(string ChatKey = default(string), string GameMetaData = default(string), string InvitationId = default(string), List <LcdsInvitee> Invitees = default(List <LcdsInvitee>), List <LcdsMember> Members = default(List <LcdsMember>), LcdsPlayer Owner = default(LcdsPlayer)) { this.ChatKey = ChatKey; this.GameMetaData = GameMetaData; this.InvitationId = InvitationId; this.Invitees = Invitees; this.Members = Members; this.Owner = Owner; }