/// <summary>
 /// Initializes a new instance of the <see cref="LcdsInvitationRequest" /> class.
 /// </summary>
 /// <param name="GameMetaData">GameMetaData.</param>
 /// <param name="InvitationId">InvitationId.</param>
 /// <param name="InvitationState">InvitationState.</param>
 /// <param name="InvitePayload">InvitePayload.</param>
 /// <param name="InviteType">InviteType.</param>
 /// <param name="Inviter">Inviter.</param>
 /// <param name="Owner">Owner.</param>
 public LcdsInvitationRequest(string GameMetaData = default(string), string InvitationId = default(string), LcdsInvitationState InvitationState = default(LcdsInvitationState), string InvitePayload = default(string), string InviteType = default(string), LcdsInviter Inviter = default(LcdsInviter), LcdsPlayer Owner = default(LcdsPlayer))
 {
     this.GameMetaData    = GameMetaData;
     this.InvitationId    = InvitationId;
     this.InvitationState = InvitationState;
     this.InvitePayload   = InvitePayload;
     this.InviteType      = InviteType;
     this.Inviter         = Inviter;
     this.Owner           = Owner;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="LcdsLobbyStatus" /> class.
 /// </summary>
 /// <param name="ChatKey">ChatKey.</param>
 /// <param name="GameMetaData">GameMetaData.</param>
 /// <param name="InvitationId">InvitationId.</param>
 /// <param name="Invitees">Invitees.</param>
 /// <param name="Members">Members.</param>
 /// <param name="Owner">Owner.</param>
 public LcdsLobbyStatus(string ChatKey = default(string), string GameMetaData = default(string), string InvitationId = default(string), List <LcdsInvitee> Invitees = default(List <LcdsInvitee>), List <LcdsMember> Members = default(List <LcdsMember>), LcdsPlayer Owner = default(LcdsPlayer))
 {
     this.ChatKey      = ChatKey;
     this.GameMetaData = GameMetaData;
     this.InvitationId = InvitationId;
     this.Invitees     = Invitees;
     this.Members      = Members;
     this.Owner        = Owner;
 }