public static float VariableTabHeight(StorageSettings settings) { LazySettings lazySett = LazySettingsManager.AddOrGetSettings(settings); float baseValue = 35f; if (lazySett?.type != LazyType.Normal) { baseValue += 40f; } return(baseValue); }
public static void TryFindBestBetterStoreCellFor_Prefix(Thing t, ref StoragePriority currentPriority) { LazySettings l = LazySettingsManager.AddOrGetSettings(t.GetSlotGroup()?.Settings); if (l != null) { if (l.type == LazyType.Buffer) { if (t.Ratio() >= l.BufferThreshold) { currentPriority = StoragePriority.Unstored; //Have the method consider the thing to not be stored at all } } } }
public static void IsInValidBestStorage(Thing t, ref bool __result) { if (__result) //to prevent uneccessary work { StorageSettings test = t.GetSlotGroup()?.Settings; if (test != null) { LazySettings settings = LazySettingsManager.AddOrGetSettings(test); if (settings != null) { __result = !(settings.type == LazyType.Buffer && t.Ratio() >= settings.BufferThreshold); } } } }
public static void AllowedToAccept_Postfix(ref bool __result, ref StorageSettings __instance, Thing t) { if (__result) { LazySettings target = LazySettingsManager.AddOrGetSettings(__instance); if (target?.type == LazyType.Buffer) { SlotGroup sourceGroup = t.GetSlotGroup(); if (sourceGroup == null) { return; } //if the item is targetting its own buffer and ratio is too high, IsInValidBestStorage harmony patch will take care of it __result = sourceGroup.Settings == __instance; } } }
public override void ExposeData() { base.ExposeData(); if (Scribe.mode == LoadSaveMode.LoadingVars) { this.settings = new LazySettings(this.settings); } LazySettings settings = this.settings as LazySettings; if (settings == null) { Log.Error("ExposeData error: Lazy_Stockpile " + this.label + " does not have LazySettings"); } else { Scribe_Values.Look(ref settings.type, "settings.type", LazyType.Normal); Scribe_Values.Look(ref settings.CacheThreshold, "settings.CacheThreshold", LazySettings.DefaultCache); Scribe_Values.Look(ref settings.BufferThreshold, "settings.BufferThreshold", LazySettings.DefaultBuffer); } }
public static LazySettings AddOrGetSettings(StorageSettings settings) { if (settings == null) { return(null); } LazySettings result = null; foreach (LazySettings s in LazySettings) { if (s.settings == settings) { result = s; break; } } if (result == null) { result = AddSettings(settings); } return(result); }
protected override void FillTab() { IStoreSettingsParent selStoreSettingsParent = this.SelStoreSettingsParent; StorageSettings settings = selStoreSettingsParent.GetStoreSettings(); Rect position = new Rect(0f, 0f, ITab_Lazy.WinSize.x, ITab_Lazy.WinSize.y).ContractedBy(10f); GUI.BeginGroup(position); if (this.IsPrioritySettingVisible) { Text.Font = GameFont.Small; Rect rect = new Rect(0f, 0f, 160f, this.TopAreaHeight - 6f); if (Widgets.ButtonText(rect, "Priority".Translate() + ": " + settings.Priority.Label(), true, false, true)) { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (StoragePriority storagePriority in Enum.GetValues(typeof(StoragePriority))) { if (storagePriority != StoragePriority.Unstored) { StoragePriority localPr = storagePriority; list.Add(new FloatMenuOption(localPr.Label().CapitalizeFirst(), delegate { settings.Priority = localPr; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } } Find.WindowStack.Add(new FloatMenu(list)); } UIHighlighter.HighlightOpportunity(rect, "StoragePriority"); } //Lazy button & Threshold Sliders { Text.Font = GameFont.Small; Rect rect = new Rect(0f, 35f, 160f, this.TopAreaHeight - 6f); LazySettings stockpile = settings as LazySettings; if (stockpile == null) { Log.Error(string.Format($"Lazy Tab Error: Attempted to load {SelObject} settings as LazySettings, when it was of type {settings.GetType()}")); } else { //Type Button if (Widgets.ButtonText(rect, "Type: " + stockpile.type.ToString(), true, false, true)) { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (LazyType type in Enum.GetValues(typeof(LazyType))) { LazyType localTy = type; list.Add(new FloatMenuOption(type.ToString(), delegate { stockpile.type = type; }, MenuOptionPriority.Default, null, null, 0f, null, null)); Find.WindowStack.Add(new FloatMenu(list)); } } //Cache Threshold Slider if (stockpile.type == LazyType.Cache) { Rect sliderRect = new Rect(0f, 66f, WinSize.x - 20f, 70f); Listing_Standard stand = new Listing_Standard(); stand.Begin(sliderRect); stand.Label(string.Format($"Cache Threshold: {stockpile.CacheThreshold * 100:0}%")); stockpile.CacheThreshold = stand.Slider(stockpile.CacheThreshold, 0f, 0.75f); stand.End(); } //Buffer Threshold Slider else if (stockpile.type == LazyType.Buffer) { Rect sliderRect = new Rect(0f, 66f, WinSize.x - 20f, 70f); Listing_Standard stand = new Listing_Standard(); stand.Begin(sliderRect); stand.Label(string.Format($"Buffer Threshold: {stockpile.BufferThreshold * 100:0}%")); stockpile.BufferThreshold = stand.Slider(stockpile.BufferThreshold, 0.25f, 1f); stand.End(); } } } ThingFilter parentFilter = null; if (selStoreSettingsParent.GetParentStoreSettings() != null) { parentFilter = selStoreSettingsParent.GetParentStoreSettings().filter; } Rect rect2 = new Rect(0f, (this.TopAreaHeight * 3) + 5, position.width, position.height - (this.TopAreaHeight * 2)); ThingFilterUI.DoThingFilterConfigWindow(rect2, ref this.scrollPosition, settings.filter, parentFilter, 8, null, null, null); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.StorageTab, KnowledgeAmount.FrameDisplayed); GUI.EndGroup(); }
protected override void FillTab() { IStoreSettingsParent selStoreSettingsParent = this.SelStoreSettingsParent; StorageSettings settings = selStoreSettingsParent.GetStoreSettings(); Rect position = new Rect(0f, 0f, ITab_Lazy.WinSize.x, ITab_Lazy.WinSize.y).ContractedBy(10f); GUI.BeginGroup(position); if (this.IsPrioritySettingVisible) { Text.Font = GameFont.Small; Rect rect = new Rect(0f, 0f, 160f, this.TopAreaHeight - 6f); if (Widgets.ButtonText(rect, "Priority".Translate() + ": " + settings.Priority.Label(), true, false, true)) { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (StoragePriority storagePriority in Enum.GetValues(typeof(StoragePriority))) { if (storagePriority != StoragePriority.Unstored) { StoragePriority localPr = storagePriority; list.Add(new FloatMenuOption(localPr.Label().CapitalizeFirst(), delegate { settings.Priority = localPr; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } } Find.WindowStack.Add(new FloatMenu(list)); } UIHighlighter.HighlightOpportunity(rect, "StoragePriority"); } //Lazy button & Threshold Sliders { Text.Font = GameFont.Small; Rect rect = new Rect(0f, 35f, 160f, this.TopAreaHeight - 6f); LazySettings stockpile = LazySettingsManager.AddOrGetSettings(settings); if (stockpile == null) { Log.Error(string.Format($"Lazy Tab Error: Attempted to load {SelObject} settings as LazySettings, when it was of type {settings.GetType()}")); } else { //Type Button if (Widgets.ButtonText(rect, "Type: " + stockpile.type.ToString(), true, false, true)) { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (LazyType type in Enum.GetValues(typeof(LazyType))) { LazyType localTy = type; list.Add(new FloatMenuOption(type.ToString(), delegate { stockpile.type = type; }, MenuOptionPriority.Default, null, null, 0f, null, null)); Find.WindowStack.Add(new FloatMenu(list)); } } //Cache Threshold Slider if (stockpile.type == LazyType.Cache) { Rect sliderRect = new Rect(0f, 66f, WinSize.x - 20f, 70f); Listing_Standard stand = new Listing_Standard(); stand.Begin(sliderRect); stand.Label(string.Format($"Cache Threshold: {stockpile.CacheThreshold * 100:0}%")); stockpile.CacheThreshold = stand.Slider(stockpile.CacheThreshold, 0f, 0.75f); stand.End(); } //Buffer Threshold Slider else if (stockpile.type == LazyType.Buffer) { Rect sliderRect = new Rect(0f, 66f, WinSize.x - 20f, 70f); Listing_Standard stand = new Listing_Standard(); stand.Begin(sliderRect); stand.Label(string.Format($"Buffer Threshold: {stockpile.BufferThreshold * 100:0}%")); stockpile.BufferThreshold = stand.Slider(stockpile.BufferThreshold, 0.25f, 1f); stand.End(); } } } ThingFilter parentFilter = null; if (selStoreSettingsParent.GetParentStoreSettings() != null) { parentFilter = selStoreSettingsParent.GetParentStoreSettings().filter; } Rect rect2 = new Rect(0f, (this.TopAreaHeight * 3) + 5, position.width, position.height - (this.TopAreaHeight * 2)); Bill[] first = (from b in BillUtility.GlobalBills() where b is Bill_Production && b.GetStoreZone() == selStoreSettingsParent && b.recipe.WorkerCounter.CanPossiblyStoreInStockpile((Bill_Production)b, b.GetStoreZone()) select b).ToArray(); ThingFilterUI.DoThingFilterConfigWindow(rect2, ref this.scrollPosition, settings.filter, parentFilter, 8, null, null, false, null, null); Bill[] second = (from b in BillUtility.GlobalBills() where b is Bill_Production && b.GetStoreZone() == selStoreSettingsParent && b.recipe.WorkerCounter.CanPossiblyStoreInStockpile((Bill_Production)b, b.GetStoreZone()) select b).ToArray(); IEnumerable <Bill> enumerable = first.Except(second); foreach (Bill item in enumerable) { Messages.Message("MessageBillValidationStoreZoneInsufficient".Translate(item.LabelCap, item.billStack.billGiver.LabelShort.CapitalizeFirst(), item.GetStoreZone().label), item.billStack.billGiver as Thing, MessageTypeDefOf.RejectInput, false); } PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.StorageTab, KnowledgeAmount.FrameDisplayed); GUI.EndGroup(); }