public static void LuaPushLightUserData(LuaState L, LuaTag p) { LuaPushLightUserData (L, p.Tag); }
public static void LuaPushLightUserData(LuaState luaState, LuaTag udata) { LuaCore.LuaPushLightUserData(luaState, udata.Tag); }
public static void LuaPushLightUserData(LuaState L, LuaTag p) { LuaPushLightUserData(L, p.Tag); }
public static void lua_pushlightuserdata(lua_State L, LuaTag p) { lua_pushlightuserdata(L, p.Tag); }