예제 #1
0
파일: KEditToolBar.cs 프로젝트: KDE/kimono
 public KEditToolBar(KXMLGUIFactory factory)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("KEditToolBar#", "KEditToolBar(KXMLGUIFactory*)", typeof(void), typeof(KXMLGUIFactory), factory);
 }
예제 #2
0
 /// <remarks>
 ///  This method is called by the KXMLGUIFactory as soon as the client
 ///  is added to the KXMLGUIFactory's GUI.
 ///    </remarks>        <short>    This method is called by the KXMLGUIFactory as soon as the client  is added to the KXMLGUIFactory's GUI.</short>
 public void SetFactory(KXMLGUIFactory factory)
 {
     interceptor.Invoke("setFactory#", "setFactory(KXMLGUIFactory*)", typeof(void), typeof(KXMLGUIFactory), factory);
 }
예제 #3
0
파일: KEditToolBar.cs 프로젝트: KDE/kimono
 /// <remarks>
 ///  Main constructor.
 ///  The main parameter, factory(), is a pointer to the
 ///  XML GUI factory object for your application.  It contains a list
 ///  of all of the GUI clients (along with the action collections and
 ///  xml files) and the toolbar editor uses that.
 ///  Use this like so:
 ///  <pre>
 ///  KEditToolBar edit(factory());
 ///  if (edit.exec())
 ///  ...
 ///  </pre>
 /// <param> name="factory" Your application's factory object
 /// </param><param> name="parent" The usual parent for the dialog.
 ///    </param></remarks>        <short>    Main constructor.</short>
 public KEditToolBar(KXMLGUIFactory factory, QWidget parent)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("KEditToolBar##", "KEditToolBar(KXMLGUIFactory*, QWidget*)", typeof(void), typeof(KXMLGUIFactory), factory, typeof(QWidget), parent);
 }