예제 #1
0
 private void Awake()
 {
     if (PlayerPrefs.HasKey("KSPCalc.Main.X") && PlayerPrefs.HasKey("KSPCalc.Main.Y"))
     {
         _screenRect.x = PlayerPrefs.GetFloat("KSPCalc.Main.X");
         _screenRect.y = PlayerPrefs.GetFloat("KSPCalc.Main.Y");
     }
     GameEvents.onGUIApplicationLauncherReady.Add(AddButton);
     _engineSelector = gameObject.AddComponent<EngineSelector>();
 }
예제 #2
0
 private void Awake()
 {
     if (PlayerPrefs.HasKey("KSPCalc.Main.X") && PlayerPrefs.HasKey("KSPCalc.Main.Y"))
     {
         _screenRect.x = PlayerPrefs.GetFloat("KSPCalc.Main.X");
         _screenRect.y = PlayerPrefs.GetFloat("KSPCalc.Main.Y");
     }
     GameEvents.onGUIApplicationLauncherReady.Add(AddButton);
     _engineSelector = gameObject.AddComponent <EngineSelector>();
 }