public void FixedUpdate() { if (FlightGlobals.ready && FlightGlobals.Vessels != null) { KJRAnalyzer.Update(); } }
private void Awake() { LoadConfigXml(); KJRAnalyzer.OnLoad(ShowKSPJoints | ShowAdditionalJointToParent | ShowMultiPartJointTreeChildren | ShowMultiPartJointTreeChildrenRoot); Logger.Log("[NewGUI] awake, Mode: " + AddonName); if ((HighLogic.LoadedScene != GameScenes.FLIGHT) && (HighLogic.LoadedScene != GameScenes.SPACECENTER)) { _instance = null; return; } _instance = this; GameEvents.onGameSceneLoadRequested.Add(OnGameSceneLoadRequestedForAppLauncher); GameEvents.onGUIApplicationLauncherReady.Add(AddAppLauncherButton); Logger.Log("[GUI] Added Toolbar GameEvents Handlers", Logger.Level.Debug); GameEvents.onShowUI.Add(OnShowUI); GameEvents.onHideUI.Add(OnHideUI); Logger.Log("[GUI] awake finished successfully", Logger.Level.Debug); }
private void OnVesselDestroy(Vessel v) { easingVessels.Remove(v); updatedVessels.Remove(v); #if IncludeAnalyzer KJRAnalyzer.Clear(v); #endif }
private void OnVesselCreate(Vessel v) { multiJointManager.RemoveAllVesselJoints(v); updatedVessels.Remove(v); #if IncludeAnalyzer KJRAnalyzer.WasModified(v); #endif }
IEnumerator RunVesselJointUpdateFunctionDelayed(Vessel v) { yield return(new WaitForFixedUpdate()); updatingVessels.Remove(v); RunVesselJointUpdateFunction(v); #if IncludeAnalyzer KJRAnalyzerJoint.RunVesselJointUpdateFunction(v); KJRAnalyzer.WasModified(v); #endif }