void Update() { if (Input.GetButtonDown("PlayerOneReset")) { trackManager.ReplaceMovable(m_MovableOne); } if (Input.GetButtonDown("PlayerTwoReset")) { trackManager.ReplaceMovable(m_MovableTwo); } }
void Update() { if (Input.GetButtonDown("Reset")) { trackManager.ReplaceMovable(m_Movable); } }
void Update() { if (Input.GetButtonDown("Reset")) { trackManager.ReplaceMovable(m_Movable); } //ebug.Log(m_Movable.LocalSpeed); }
public void AgentReset() { trackManager.ReplaceMovable(m_Movable); }