private void Pop_Repairs() { GameObject.Find("board/Grid/00/Anime").GetComponent <crane_anime>().HPgrowStop(); GameObject.Find("Repair Root/info/text_open").GetComponent <Animation>().Stop(); GameObject.Find("Repair Root/info/text_open/text_open").transform.localPositionX(784f); GameObject.Find("Repair Root/info/text_open/text_bg").transform.localPositionX(784f); bd2.Cancelled(NotChangeMode: true, isSirent: true); bd3.Cancelled(NotChangeMode: true, isSirent: true); for (int i = 0; i < 4; i++) { dock[i].gameObject.transform.localScale = Vector3.zero; shutter[i].transform.localScale = Vector3.one; int num = i; GameObject.Find("board1_top/board/Grid/0" + num.ToString() + "/Shutter/ShutterALL").transform.localScale = Vector3.one; int num2 = i; GameObject.Find("board1_top/board/Grid/0" + num2.ToString() + "/Shutter/ShutterL").transform.localPositionX(0f); int num3 = i; GameObject.Find("board1_top/board/Grid/0" + num3.ToString() + "/Shutter/ShutterR").transform.localPositionX(-1f); GameObject.Find("board/Grid/0" + i.ToString() + "/Anime_H").GetComponent <Animation>().Stop(); GameObject.Find("board/Grid/0" + i.ToString() + "/Anime_H/crane1").gameObject.transform.localPositionX(520f); GameObject.Find("board/Grid/0" + i.ToString() + "/Anime").GetComponent <Animation>().Stop(); GameObject.Find("board/Grid/0" + i.ToString() + "/Anime/crane1").gameObject.transform.localPositionX(520f); int num4 = i; bds2 = GameObject.Find("board1_top/board/Grid/0" + num4.ToString() + "/bg/BackGround3").GetComponent <UISprite>(); bds2.spriteName = "cardArea_YB"; if (get_HS_anime(i)) { rep.now_clsRepair().ChangeRepairSpeed(i); set_anime(i, stat: false); set_HS_anime(i, stat: false); } } for (int j = 0; j < 3; j++) { GameObject.Find("board" + (j + 1).ToString() + "_top_mask/board" + (j + 1).ToString() + "_guard").GetComponent <UISprite>().color = new Color(1f, 1f, 1f, 0.007f); } GameObject.Find("Repair_BGS/trusses").transform.localScale = Vector3.one; GameObject.Find("Repair_BGS/BG Panel2/bg_cr03").transform.localScale = Vector3.one; GameObject.Find("Repair Root/board1_top/header").transform.localScale = Vector3.one; GameObject.Find("info/docknotfound").transform.localPositionX(-1500f); GameObject gameObject = GameObject.Find("ObjectPool/Repair_BGS/Root"); GameObject.Find("Repair Root/board1_top").transform.parent = gameObject.transform; GameObject.Find("Repair Root/board1_top_mask").transform.parent = gameObject.transform; GameObject.Find("Repair Root/board2_top").transform.parent = gameObject.transform; GameObject.Find("Repair Root/board2_top_mask").transform.parent = gameObject.transform; GameObject.Find("Repair Root/board3_top").transform.parent = gameObject.transform; GameObject.Find("Repair Root/board3_top_mask").transform.parent = gameObject.transform; GameObject.Find("Repair Root/dialog_top").transform.parent = gameObject.transform; GameObject.Find("Repair Root/dialog2_top").transform.parent = gameObject.transform; GameObject.Find("Repair Root/debug").transform.parent = gameObject.transform; GameObject.Find("Repair Root/info").transform.parent = gameObject.transform; GameObject.Find("Repair Root/Guide").transform.parent = gameObject.transform; rep.delete_clsRepair(); rep.delete_MstManager(); rep.delete_Mst_ship(); }
private void OnClick() { Debug.Log("mask2に触られた。"); if (!dia.get_dialog_anime() && !bd3.get_board3_anime()) { rep.set_mode(-2); bd3.board3_appear(bstat: false, isSirent: true); sw = GameObject.Find("board3/sw01").GetComponent <sw>(); sw.setSW(stat: false); bd3.Cancelled(NotChangeMode: false); rep = GameObject.Find("Repair Root").GetComponent <repair>(); rep.setmask(2, value: false); rep.set_mode(2); } }