public static CtrlBCCommandSelect Instantiate(CtrlBCCommandSelect prefab, Transform parent, CommandPhaseModel model) { CtrlBCCommandSelect ctrlBCCommandSelect = Object.Instantiate <CtrlBCCommandSelect>(prefab); ctrlBCCommandSelect.get_transform().set_parent(parent); ctrlBCCommandSelect.get_transform().localPositionZero(); ctrlBCCommandSelect.get_transform().localScaleOne(); ctrlBCCommandSelect.Init(model); return(ctrlBCCommandSelect); }
public static CtrlBCCommandSelect Instantiate(CtrlBCCommandSelect prefab, Transform parent, CommandPhaseModel model) { CtrlBCCommandSelect ctrlBCCommandSelect = UnityEngine.Object.Instantiate(prefab); ctrlBCCommandSelect.transform.parent = parent; ctrlBCCommandSelect.transform.localPositionZero(); ctrlBCCommandSelect.transform.localScaleOne(); ctrlBCCommandSelect.Init(model); return(ctrlBCCommandSelect); }