protected SelectNode ChildNode(Match strategy) { var child = new SelectNode(Node, strategy); Node.AddChild(child); return(child); }
public Reader(SelectNode select) { _mode = Mode.Seek; _depth = 0; _moveTill = 0; Select = select; }
public ObjectSelector(SelectNode parent) : base(parent) { }
public NoneSelector(SelectNode parent) : base(parent) { }
public Selector(SelectNode node) { Node = node; }
internal void AddChild(SelectNode child) => _children.Add(child);
public SelectNode(SelectNode parent, Match strategy) { _parent = parent; _strategy = strategy; }
public AllSelector(SelectNode parent) : base(parent) { }
public PropSelector(SelectNode parent) : base(parent) { }