예제 #1
0
 public void CompileShader(GLShader shader) { }
예제 #2
0
 public bool GetShaderParameter(GLShader shader, int parameter)
 {
     throw new NotImplementedException();
 }
예제 #3
0
 public void ShaderSource(GLShader shader, string source) { }
예제 #4
0
 public void AttachShader(GLShaderProgram program, GLShader shader) { }
예제 #5
0
 public bool GetShaderParameter(GLShader shader, int parameter)
 {
     throw new NotImplementedException();
 }
예제 #6
0
 public void AttachShader(GLShaderProgram program, GLShader shader)
 {
 }
예제 #7
0
 public void CompileShader(GLShader shader)
 {
 }
예제 #8
0
 public void ShaderSource(GLShader shader, string source)
 {
 }