예제 #1
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        public void DivideOperator_DivideByItself_ReturnsUnityDoublet()
        {
            var expected = new MeasureDoublet <Number, Number>(amount1: 1.0, amount2: 1.0);
            var actual   = _instance / _instance;

            IMeasureDoubletAssert.AreEqual(expected, actual);
        }
예제 #2
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        public void DivideOperator_DivideBy2And3_ReturnsHalfTimeOneThirdPower()
        {
            var expected = new MeasureDoublet <Time, Power>(amount1: 2.5, amount2: 0.04);
            var actual   = _instance / new MeasureDoublet <Number, Number>(amount1: 2.0, amount2: 3.0);

            IMeasureDoubletAssert.AreEqual(expected, actual);
        }
예제 #3
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        public void TimesOperator_MultiplyBy2And3_ReturnsDoubleTimeThreeTimesPower()
        {
            var expected = new MeasureDoublet <Time, Power>(amount1: 10.0, amount2: 0.36);
            var actual   = _instance * new MeasureDoublet <Number, Number>(amount1: 2.0, amount2: 3.0);

            IMeasureDoubletAssert.AreEqual(expected, actual);
        }
예제 #4
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        public void MinusOperator_SubtractInstanceWithItself_ReturnsZero()
        {
            var expected = new MeasureDoublet <Time, Power>(amount1: 0.0, amount2: 0.0);
            var actual   = _instance - _instance;

            IMeasureDoubletAssert.AreEqual(expected, actual);
        }
예제 #5
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        public void PlusOperator_AddInstanceWithItself_ReturnsDoubleInstance()
        {
            var expected = new MeasureDoublet <Time, Power>(amount1: 10.0, amount2: 0.24);
            var actual   = _instance + _instance;

            IMeasureDoubletAssert.AreEqual(expected, actual);
        }
예제 #6
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 public void Setup()
 {
     _instance = new MeasureDoublet <Time, Power>(amount1: 5.0, amount2: 0.12);
 }