public CameraPreviewU(Context context, CameraU camera) : base(context) { _context = context; _camera = camera; _surfaceHolder = Holder; _surfaceHolder.AddCallback(this); //_surfaceHolder.SetType(SurfaceType.PushBuffers); }
public CameraU(Context context, string type, Surface sv) { //Initialize Log.Debug(_tag, "Trying to adquire camera's informations..."); _cameraManager = (CameraManager)context.GetSystemService(Context.CameraService); //Instance of CameraManager Log.Debug(_tag, "camera's informations adquired succefully !"); sa = new Size[10]; _id = CameraU.getCameraIdFromType(context, type); configureStream(); //Create an Instance pf CameraDeviceStateCallBackU cb = new CameraDeviceStateCallBackU(sv, sa[0].Width, sa[0].Height); try { _cameraManager.OpenCamera(_id, cb, null); //Open Camera in function of type (When camera is open, go to callback OnOpened Method) if (type == "FRONT") { cameraLocation = "FRONTALE"; } else if (type == "BACK") { cameraLocation = "ARRIERE"; } } catch (CameraAccessException e) { Log.Error(_tag, "CameraAccessException : " + e.Message); } catch (SecurityException e) { Log.Error(_tag, "SecurityException : " + e.Message); } }
public void OnSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) //When SurfaceTexture is available { sf = new Surface(surface); _mCamera = new CameraU(this, "FRONT", sf); tv.Text = "La caméra " + _mCamera.cameraLocation + " est ouverte !"; }