public IntegratedAuthoringToolAsset() { m_dialogues = new DialogActionDictionary(); Characters = new List <RolePlayCharacterAsset>(); WorldModel = new WorldModelAsset(); eventTriggers = new EventTriggers(); }
public IntegratedAuthoringToolAsset() { m_dialogues = new DialogActionDictionary(); m_characterSources = new List <CharacterSourceDTO>(); m_worldModelSource = new WorldModelSourceDTO(); eventTriggers = new EventTriggers(); }