public IntegratedAuthoringToolAsset()
 {
     m_dialogues   = new DialogActionDictionary();
     Characters    = new List <RolePlayCharacterAsset>();
     WorldModel    = new WorldModelAsset();
     eventTriggers = new EventTriggers();
 }
        public IntegratedAuthoringToolAsset()
        {
            m_dialogues        = new DialogActionDictionary();
            m_characterSources = new List <CharacterSourceDTO>();
            m_worldModelSource = new WorldModelSourceDTO();

            eventTriggers = new EventTriggers();
        }