예제 #1
0
 public override void OnDrag(PointerEventData eventData)
 {
     Dispatcher?.DispatchEvent(EventEnum.UiDrag, UnityEventData.GetNewOne(eventData));
 }
예제 #2
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 public override void OnUpdateSelected(BaseEventData eventData)
 {
     Dispatcher?.DispatchEvent(EventEnum.UiUpdateSelected, UnityEventData.GetNewOne(eventData));
 }
예제 #3
0
 public override void OnSubmit(BaseEventData eventData)
 {
     Dispatcher?.DispatchEvent(EventEnum.UiSubmit, UnityEventData.GetNewOne(eventData));
 }
예제 #4
0
 public override void OnPointerDown(PointerEventData eventData)
 {
     Dispatcher?.DispatchEvent(EventEnum.UiPointerDown, UnityEventData.GetNewOne(eventData));
 }