예제 #1
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 public UnitStateAttack(BattleUnit bu) : base(UnitStateType.Attack, bu)
 {
 }
예제 #2
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 public UnitState(UnitStateType type, BattleUnit unit)
 {
     this.Type = type;
     m_Unit    = unit;
 }
예제 #3
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 public UnitStateEmpower(BattleUnit bu) : base(UnitStateType.Empowering, bu)
 {
 }
예제 #4
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 public UnitStateRest(BattleUnit bu) : base(UnitStateType.Rest, bu)
 {
 }
예제 #5
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 public UnitStateIdle(BattleUnit bu) : base(UnitStateType.Idle, bu)
 {
 }
예제 #6
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 public void Init(SkillData data, BattleUnit unit)
 {
     m_Data = data;
     m_Unit = unit;
 }