public void AddPincho(float posx) { Pinchos pinchoD = new Pinchos(this, "pinchos-1"); pinchoD.LoadContent(); pinchoD.Posicion = new Vector2( posx, pinchoD.AlturaLimite + (pinchoD.Altura) - 5 ); pinchoD.AlturaInicial = (int)pinchoD.Posicion.Y; trampas.Add(pinchoD); }
public override void LoadContent() { if (content == null) content = new ContentManager(ScreenManagerController.Game.Services, "Content"); fondo = content.Load<Texture2D>("Texturas/tutorial-1"); pinchos = new Pinchos(ScreenManagerController); pinchos.Escala = new Vector2(5, 5); pinchos.Posicion = new Vector2(460, 290); pinchos.AlturaInicial = (int)pinchos.Posicion.Y; pinchos.LoadTutorial(); goblinCaminando = new Goblin(ScreenManagerController); goblinCaminando.LoadTutorial(); goblinCaminando.Posicion = new Vector2(280, 141); goblinAtacando = new Goblin(ScreenManagerController); goblinAtacando.LoadTutorial(); goblinAtacando.Posicion = new Vector2(480, 141); goblinP1 = new Goblin(ScreenManagerController); goblinP1.LoadTutorial(); goblinP1.Posicion = new Vector2(280, 255); goblinP2 = new Goblin(ScreenManagerController); goblinP2.LoadTutorial(); goblinP2.Posicion = new Vector2(320, 255); }