public void AddPincho(float posx)
        {
            Pinchos pinchoD = new Pinchos(this, "pinchos-1");

            pinchoD.LoadContent();

            pinchoD.Posicion = new Vector2(
                posx,
                pinchoD.AlturaLimite + (pinchoD.Altura) - 5
            );
            pinchoD.AlturaInicial = (int)pinchoD.Posicion.Y;

            trampas.Add(pinchoD);
        }
        public override void LoadContent()
        {
            if (content == null)
                content = new ContentManager(ScreenManagerController.Game.Services, "Content");

            fondo = content.Load<Texture2D>("Texturas/tutorial-1");

            pinchos = new Pinchos(ScreenManagerController);
            pinchos.Escala = new Vector2(5, 5);
            pinchos.Posicion = new Vector2(460, 290);
            pinchos.AlturaInicial = (int)pinchos.Posicion.Y;
            pinchos.LoadTutorial();

            goblinCaminando = new Goblin(ScreenManagerController);
            goblinCaminando.LoadTutorial();
            goblinCaminando.Posicion = new Vector2(280, 141);

            goblinAtacando = new Goblin(ScreenManagerController);
            goblinAtacando.LoadTutorial();
            goblinAtacando.Posicion = new Vector2(480, 141);

            goblinP1 = new Goblin(ScreenManagerController);
            goblinP1.LoadTutorial();
            goblinP1.Posicion = new Vector2(280, 255);

            goblinP2 = new Goblin(ScreenManagerController);
            goblinP2.LoadTutorial();
            goblinP2.Posicion = new Vector2(320, 255);
        }