public static bool IsLineDepotStillValid(ushort lineID, ref ushort depotID)
 {
     ItemClass.SubService subService;
     if ((int)depotID == 0 || !BuildingWatcher.IsValidDepot(ref Singleton <BuildingManager> .instance.m_buildings.m_buffer[(int)depotID], out subService))
     {
         depotID = TransportLineMod.GetClosestDepot(lineID, Singleton <NetManager> .instance.m_nodes.m_buffer[(int)Singleton <TransportManager> .instance.m_lines.m_buffer[(int)lineID].GetStop(0)].m_position);
         TransportLineMod._lineData[(int)lineID].Depot = depotID;
         if ((int)depotID == 0)
         {
             TransportLineMod.ClearEnqueuedVehicles(lineID);
             return(false);
         }
     }
     return(true);
 }
예제 #2
0
 private void Update()
 {
     if (!this._initialized)
     {
         return;
     }
     if (this.SimulationLineCount > this.KnownLineCount)
     {
         Array16 <TransportLine> lines = Singleton <TransportManager> .instance.m_lines;
         for (ushort lineID = 0; (uint)lineID < lines.m_size; ++lineID)
         {
             if (LineWatcher.IsValid(ref lines.m_buffer[(int)lineID]) && this._knownLines.Add(lineID))
             {
                 TransportLineMod.SetLineDefaults(lineID);
                 Vector3 position     = Singleton <NetManager> .instance.m_nodes.m_buffer[(int)lines.m_buffer[(int)lineID].GetStop(0)].m_position;
                 ushort  closestDepot = TransportLineMod.GetClosestDepot(lineID, position);
                 if ((int)closestDepot != 0)
                 {
                     TransportLineMod.SetDepot(lineID, closestDepot);
                 }
                 if (ImprovedPublicTransportMod.Settings.ShowLineInfo)
                 {
                     WorldInfoPanel.Show <PublicTransportWorldInfoPanel>(position, new InstanceID()
                     {
                         TransportLine = lineID
                     });
                 }
             }
         }
     }
     else
     {
         if (this.SimulationLineCount >= this.KnownLineCount)
         {
             return;
         }
         Array16 <TransportLine> lines = Singleton <TransportManager> .instance.m_lines;
         for (ushort index = 0; (uint)index < lines.m_size; ++index)
         {
             if (!LineWatcher.IsValid(ref lines.m_buffer[(int)index]))
             {
                 this._knownLines.Remove(index);
             }
         }
     }
 }
 public static void Init()
 {
     if (!TransportLineMod.TryLoadData(out TransportLineMod._lineData))
     {
         Utils.Log((object)"Loading default transport line data.");
         NetManager       instance1 = Singleton <NetManager> .instance;
         TransportManager instance2 = Singleton <TransportManager> .instance;
         int length = instance2.m_lines.m_buffer.Length;
         for (int index = 0; index < length; ++index)
         {
             if (instance2.m_lines.m_buffer[index].Complete)
             {
                 int num = instance2.m_lines.m_buffer[index].CountVehicles((ushort)index);
                 TransportLineMod._lineData[index].TargetVehicleCount = num;
             }
             else
             {
                 TransportLineMod._lineData[index].TargetVehicleCount = ImprovedPublicTransportMod.Settings.DefaultVehicleCount;
             }
             TransportLineMod._lineData[index].BudgetControl = ImprovedPublicTransportMod.Settings.BudgetControl;
             TransportLineMod._lineData[index].Depot         = TransportLineMod.GetClosestDepot((ushort)index, instance1.m_nodes.m_buffer[(int)instance2.m_lines.m_buffer[index].GetStop(0)].m_position);
             TransportLineMod._lineData[index].Unbunching    = ImprovedPublicTransportMod.Settings.Unbunching;
         }
     }
     SerializableDataExtension.instance.EventSaveData += new SerializableDataExtension.SaveDataEventHandler(TransportLineMod.OnSaveData);
     if (!TransportLineMod._isDeployed)
     {
         TransportLineMod._redirectionSimulationStep = new Redirection <TransportLine, TransportLineMod>("SimulationStep");
         TransportLineMod._redirectionUpdateMeshData = new Redirection <TransportLine, TransportLineMod>("UpdateMeshData", false);
         if (!ImprovedPublicTransportMod.Settings.CompatibilityMode)
         {
             TransportLineMod.DetourUpdateMeshData();
         }
         TransportLineMod._isDeployed = true;
     }
     TransportLineMod._init = true;
 }
        public static bool TryLoadData(out LineData[] data)
        {
            data = new LineData[256];
            byte[] data1 = SerializableDataExtension.instance.SerializableData.LoadData(TransportLineMod._dataID);
            if (data1 == null)
            {
                return(false);
            }
            int    index1 = 0;
            ushort lineID = 0;
            string empty  = string.Empty;

            try
            {
                Utils.Log((object)"Try to load transport line data.");
                string str = SerializableDataExtension.ReadString(data1, ref index1);
                if (string.IsNullOrEmpty(str) || str.Length != 4)
                {
                    Utils.LogWarning((object)"Unknown data found.");
                    return(false);
                }
                Utils.Log((object)("Found transport line data version: " + str));
                NetManager       instance1 = Singleton <NetManager> .instance;
                TransportManager instance2 = Singleton <TransportManager> .instance;
                while (index1 < data1.Length)
                {
                    if (instance2.m_lines.m_buffer[(int)lineID].Complete)
                    {
                        int int32 = BitConverter.ToInt32(data1, index1);
                        data[(int)lineID].TargetVehicleCount = int32;
                    }
                    index1 += 4;
                    float num = Mathf.Min(BitConverter.ToSingle(data1, index1), (float)ImprovedPublicTransportMod.Settings.SpawnTimeInterval);
                    if ((double)num > 0.0)
                    {
                        data[(int)lineID].NextSpawnTime = SimHelper.instance.SimulationTime + num;
                    }
                    index1 += 4;
                    bool boolean = BitConverter.ToBoolean(data1, index1);
                    data[(int)lineID].BudgetControl = boolean;
                    ++index1;
                    ushort uint16 = BitConverter.ToUInt16(data1, index1);
                    data[(int)lineID].Depot = (int)uint16 != 0 ? uint16 : TransportLineMod.GetClosestDepot(lineID, instance1.m_nodes.m_buffer[(int)instance2.m_lines.m_buffer[(int)lineID].GetStop(0)].m_position);
                    index1 += 2;
                    if (str == "v001")
                    {
                        string name = SerializableDataExtension.ReadString(data1, ref index1);
                        if (name != "Random")
                        {
                            if (data[(int)lineID].Prefabs == null)
                            {
                                data[(int)lineID].Prefabs = new HashSet <string>();
                            }
                            if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null)
                            {
                                data[(int)lineID].Prefabs.Add(name);
                            }
                        }
                    }
                    else
                    {
                        int int32 = BitConverter.ToInt32(data1, index1);
                        index1 += 4;
                        for (int index2 = 0; index2 < int32; ++index2)
                        {
                            string name = SerializableDataExtension.ReadString(data1, ref index1);
                            if (data[(int)lineID].Prefabs == null)
                            {
                                data[(int)lineID].Prefabs = new HashSet <string>();
                            }
                            if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null)
                            {
                                data[(int)lineID].Prefabs.Add(name);
                            }
                        }
                    }
                    if (str != "v001")
                    {
                        int int32 = BitConverter.ToInt32(data1, index1);
                        index1 += 4;
                        for (int index2 = 0; index2 < int32; ++index2)
                        {
                            string name = SerializableDataExtension.ReadString(data1, ref index1);
                            if (!boolean)
                            {
                                if (data[(int)lineID].QueuedVehicles == null)
                                {
                                    data[(int)lineID].QueuedVehicles = new Queue <string>();
                                }
                                if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null)
                                {
                                    lock (data[(int)lineID].QueuedVehicles)
                                        data[(int)lineID].QueuedVehicles.Enqueue(name);
                                }
                            }
                        }
                    }
                    if (str == "v003")
                    {
                        ++index1;
                    }
                    data[(int)lineID].Unbunching = !(str == "v004") ? ImprovedPublicTransportMod.Settings.Unbunching : SerializableDataExtension.ReadBool(data1, ref index1);
                    ++lineID;
                }
                return(true);
            }
            catch (Exception ex)
            {
                Utils.LogWarning((object)("Could not load transport line data. " + ex.Message));
                data = new LineData[256];
                return(false);
            }
        }