public static bool IsLineDepotStillValid(ushort lineID, ref ushort depotID) { ItemClass.SubService subService; if ((int)depotID == 0 || !BuildingWatcher.IsValidDepot(ref Singleton <BuildingManager> .instance.m_buildings.m_buffer[(int)depotID], out subService)) { depotID = TransportLineMod.GetClosestDepot(lineID, Singleton <NetManager> .instance.m_nodes.m_buffer[(int)Singleton <TransportManager> .instance.m_lines.m_buffer[(int)lineID].GetStop(0)].m_position); TransportLineMod._lineData[(int)lineID].Depot = depotID; if ((int)depotID == 0) { TransportLineMod.ClearEnqueuedVehicles(lineID); return(false); } } return(true); }
private void Update() { if (!this._initialized) { return; } if (this.SimulationLineCount > this.KnownLineCount) { Array16 <TransportLine> lines = Singleton <TransportManager> .instance.m_lines; for (ushort lineID = 0; (uint)lineID < lines.m_size; ++lineID) { if (LineWatcher.IsValid(ref lines.m_buffer[(int)lineID]) && this._knownLines.Add(lineID)) { TransportLineMod.SetLineDefaults(lineID); Vector3 position = Singleton <NetManager> .instance.m_nodes.m_buffer[(int)lines.m_buffer[(int)lineID].GetStop(0)].m_position; ushort closestDepot = TransportLineMod.GetClosestDepot(lineID, position); if ((int)closestDepot != 0) { TransportLineMod.SetDepot(lineID, closestDepot); } if (ImprovedPublicTransportMod.Settings.ShowLineInfo) { WorldInfoPanel.Show <PublicTransportWorldInfoPanel>(position, new InstanceID() { TransportLine = lineID }); } } } } else { if (this.SimulationLineCount >= this.KnownLineCount) { return; } Array16 <TransportLine> lines = Singleton <TransportManager> .instance.m_lines; for (ushort index = 0; (uint)index < lines.m_size; ++index) { if (!LineWatcher.IsValid(ref lines.m_buffer[(int)index])) { this._knownLines.Remove(index); } } } }
public static void Init() { if (!TransportLineMod.TryLoadData(out TransportLineMod._lineData)) { Utils.Log((object)"Loading default transport line data."); NetManager instance1 = Singleton <NetManager> .instance; TransportManager instance2 = Singleton <TransportManager> .instance; int length = instance2.m_lines.m_buffer.Length; for (int index = 0; index < length; ++index) { if (instance2.m_lines.m_buffer[index].Complete) { int num = instance2.m_lines.m_buffer[index].CountVehicles((ushort)index); TransportLineMod._lineData[index].TargetVehicleCount = num; } else { TransportLineMod._lineData[index].TargetVehicleCount = ImprovedPublicTransportMod.Settings.DefaultVehicleCount; } TransportLineMod._lineData[index].BudgetControl = ImprovedPublicTransportMod.Settings.BudgetControl; TransportLineMod._lineData[index].Depot = TransportLineMod.GetClosestDepot((ushort)index, instance1.m_nodes.m_buffer[(int)instance2.m_lines.m_buffer[index].GetStop(0)].m_position); TransportLineMod._lineData[index].Unbunching = ImprovedPublicTransportMod.Settings.Unbunching; } } SerializableDataExtension.instance.EventSaveData += new SerializableDataExtension.SaveDataEventHandler(TransportLineMod.OnSaveData); if (!TransportLineMod._isDeployed) { TransportLineMod._redirectionSimulationStep = new Redirection <TransportLine, TransportLineMod>("SimulationStep"); TransportLineMod._redirectionUpdateMeshData = new Redirection <TransportLine, TransportLineMod>("UpdateMeshData", false); if (!ImprovedPublicTransportMod.Settings.CompatibilityMode) { TransportLineMod.DetourUpdateMeshData(); } TransportLineMod._isDeployed = true; } TransportLineMod._init = true; }
public static bool TryLoadData(out LineData[] data) { data = new LineData[256]; byte[] data1 = SerializableDataExtension.instance.SerializableData.LoadData(TransportLineMod._dataID); if (data1 == null) { return(false); } int index1 = 0; ushort lineID = 0; string empty = string.Empty; try { Utils.Log((object)"Try to load transport line data."); string str = SerializableDataExtension.ReadString(data1, ref index1); if (string.IsNullOrEmpty(str) || str.Length != 4) { Utils.LogWarning((object)"Unknown data found."); return(false); } Utils.Log((object)("Found transport line data version: " + str)); NetManager instance1 = Singleton <NetManager> .instance; TransportManager instance2 = Singleton <TransportManager> .instance; while (index1 < data1.Length) { if (instance2.m_lines.m_buffer[(int)lineID].Complete) { int int32 = BitConverter.ToInt32(data1, index1); data[(int)lineID].TargetVehicleCount = int32; } index1 += 4; float num = Mathf.Min(BitConverter.ToSingle(data1, index1), (float)ImprovedPublicTransportMod.Settings.SpawnTimeInterval); if ((double)num > 0.0) { data[(int)lineID].NextSpawnTime = SimHelper.instance.SimulationTime + num; } index1 += 4; bool boolean = BitConverter.ToBoolean(data1, index1); data[(int)lineID].BudgetControl = boolean; ++index1; ushort uint16 = BitConverter.ToUInt16(data1, index1); data[(int)lineID].Depot = (int)uint16 != 0 ? uint16 : TransportLineMod.GetClosestDepot(lineID, instance1.m_nodes.m_buffer[(int)instance2.m_lines.m_buffer[(int)lineID].GetStop(0)].m_position); index1 += 2; if (str == "v001") { string name = SerializableDataExtension.ReadString(data1, ref index1); if (name != "Random") { if (data[(int)lineID].Prefabs == null) { data[(int)lineID].Prefabs = new HashSet <string>(); } if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null) { data[(int)lineID].Prefabs.Add(name); } } } else { int int32 = BitConverter.ToInt32(data1, index1); index1 += 4; for (int index2 = 0; index2 < int32; ++index2) { string name = SerializableDataExtension.ReadString(data1, ref index1); if (data[(int)lineID].Prefabs == null) { data[(int)lineID].Prefabs = new HashSet <string>(); } if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null) { data[(int)lineID].Prefabs.Add(name); } } } if (str != "v001") { int int32 = BitConverter.ToInt32(data1, index1); index1 += 4; for (int index2 = 0; index2 < int32; ++index2) { string name = SerializableDataExtension.ReadString(data1, ref index1); if (!boolean) { if (data[(int)lineID].QueuedVehicles == null) { data[(int)lineID].QueuedVehicles = new Queue <string>(); } if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null) { lock (data[(int)lineID].QueuedVehicles) data[(int)lineID].QueuedVehicles.Enqueue(name); } } } } if (str == "v003") { ++index1; } data[(int)lineID].Unbunching = !(str == "v004") ? ImprovedPublicTransportMod.Settings.Unbunching : SerializableDataExtension.ReadBool(data1, ref index1); ++lineID; } return(true); } catch (Exception ex) { Utils.LogWarning((object)("Could not load transport line data. " + ex.Message)); data = new LineData[256]; return(false); } }