private (bool, SimulatedPlayerDeploymentConfig) DrawSimulatedConfig(int index, SimulatedPlayerDeploymentConfig config) { var copy = config.DeepCopy(); var foldoutState = stateManager.GetStateObjectOrDefault <bool>(config.Name.GetHashCode()); using (var check = new EditorGUI.ChangeCheckScope()) { using (new EditorGUILayout.HorizontalScope()) { foldoutState = EditorGUILayout.Foldout(foldoutState, new GUIContent($"Simulated Player Deployment {index + 1}"), true); GUILayout.FlexibleSpace(); using (new EditorGUIUtility.IconSizeScope(style.SmallIconSize)) { if (GUILayout.Button(style.RemoveSimPlayerDeploymentButtonContents, EditorStyles.miniButton)) { return(true, null); } } } using (new EditorGUI.IndentLevelScope()) using (new EditorGUILayout.VerticalScope()) { if (foldoutState) { RenderBaseDeploymentConfig(config, copy); copy.FlagPrefix = EditorGUILayout.TextField("Flag Prefix", config.FlagPrefix); if (!ValidAllWorkersList() && !RefreshAllWorkersList()) { copy.WorkerTypeId = 0; copy.WorkerType = string.Empty; } else { copy.WorkerTypeId = EditorGUILayout.Popup( new GUIContent("Worker Type"), copy.WorkerTypeId, allWorkers); copy.WorkerType = allWorkers[copy.WorkerTypeId]; } } } if (check.changed) { stateManager.SetStateObject(copy.Name.GetHashCode(), foldoutState); } } return(false, copy); }
private (bool, DeploymentConfig) DrawDeploymentConfig(DeploymentConfig config) { var foldoutState = stateManager.GetStateObjectOrDefault <bool>(config.Deployment.Name.GetHashCode()); var copy = config.DeepCopy(); var errors = copy.GetErrors(); using (var check = new EditorGUI.ChangeCheckScope()) { using (new EditorGUILayout.HorizontalScope()) { foldoutState = EditorGUILayout.Foldout(foldoutState, new GUIContent(config.Deployment.Name), true); GUILayout.FlexibleSpace(); using (new EditorGUIUtility.IconSizeScope(style.SmallIconSize)) { if (errors.Any()) { GUILayout.Label(style.DeploymentConfigurationErrorContents); } if (GUILayout.Button(style.RemoveDeploymentConfigurationButtonContents, EditorStyles.miniButton)) { return(true, null); } } } using (new EditorGUI.IndentLevelScope()) using (new EditorGUILayout.VerticalScope()) { if (foldoutState) { copy.AssemblyName = EditorGUILayout.TextField("Assembly Name", config.AssemblyName); RenderBaseDeploymentConfig(config.Deployment, copy.Deployment); if (copy.Deployment.Name != config.Deployment.Name) { UpdateSimulatedDeploymentNames(copy); } GUILayout.Space(10); EditorGUILayout.LabelField("Simulated Player Deployments"); for (var i = 0; i < copy.SimulatedPlayerDeploymentConfigs.Count; i++) { var simConfig = copy.SimulatedPlayerDeploymentConfigs[i]; var(shouldRemove, updated) = DrawSimulatedConfig(i, simConfig); GUILayout.Space(5); if (shouldRemove) { copy.SimulatedPlayerDeploymentConfigs.RemoveAt(i); i--; UpdateSimulatedDeploymentNames(copy); } else { copy.SimulatedPlayerDeploymentConfigs[i] = updated; } } } } using (new EditorGUILayout.HorizontalScope()) { if (foldoutState) { GUILayout.FlexibleSpace(); if (GUILayout.Button("Add simulated player deployment")) { var newSimPlayerDepl = new SimulatedPlayerDeploymentConfig(); newSimPlayerDepl.TargetDeploymentName = config.Deployment.Name; newSimPlayerDepl.Name = $"{config.Deployment.Name}_sim{config.SimulatedPlayerDeploymentConfigs.Count + 1}"; copy.SimulatedPlayerDeploymentConfigs.Add(newSimPlayerDepl); } } } if (errors.Any()) { EditorGUILayout.HelpBox($"This deployment configuration has the following errors:\n\n{errors.FormatErrors()}", MessageType.Error); } if (check.changed) { stateManager.SetStateObject(copy.Deployment.Name.GetHashCode(), foldoutState); } } CommonUIElements.DrawHorizontalLine(5, style.HorizontalLineColor); return(false, copy); }