예제 #1
0
 public IfcBlobTexture(IfcBoolean repeatS, IfcBoolean repeatT, IfcIdentifier mode, IfcCartesianTransformationOperator2D textureTransform, List <IfcIdentifier> parameter, IfcIdentifier rasterFormat, IfcBinary rasterCode) : base(repeatS, repeatT, mode, textureTransform, parameter)
 {
     RasterFormat = rasterFormat;
     RasterCode   = rasterCode;
 }
예제 #2
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 public IfcSimpleValue(IfcBinary choice)
 {
     this.choice = choice;
 }
예제 #3
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 /// <summary>
 /// Construct a IfcBlobTexture with all required attributes.
 /// </summary>
 public IfcBlobTexture(IfcBoolean repeatS, IfcBoolean repeatT, IfcIdentifier rasterFormat, IfcBinary rasterCode) : base(repeatS, repeatT)
 {
     RasterFormat = rasterFormat;
     RasterCode   = rasterCode;
 }