/// <summary>
        /// Draws the default footer.
        /// </summary>
        /// <param name="_target">Target.</param>
        public virtual void DrawDefaultFooter(ICEWorldBehaviour _target)
        {
            if (_target == null)
            {
                return;
            }

            EditorGUILayout.Separator();
            MarkSceneDirty(_target);
        }
예제 #2
0
        /// <summary>
        /// Raises the inspector GUI event.
        /// </summary>
        public override void OnInspectorGUI()
        {
            ICEWorldBehaviour _target = DrawDefaultHeader <ICEWorldBehaviour>();

            DrawDefaultFooter(_target);
        }