/// <summary> /// Draws the default footer. /// </summary> /// <param name="_target">Target.</param> public virtual void DrawDefaultFooter(ICEWorldBehaviour _target) { if (_target == null) { return; } EditorGUILayout.Separator(); MarkSceneDirty(_target); }
/// <summary> /// Raises the inspector GUI event. /// </summary> public override void OnInspectorGUI() { ICEWorldBehaviour _target = DrawDefaultHeader <ICEWorldBehaviour>(); DrawDefaultFooter(_target); }