override internal HTDrawNode FindNode(HTCoordS zs) { HTDrawNode result = base.FindNode(zs); if (result != null) { return(result); } else { HTDrawNode child = null; for (IEnumerator i = Children(); i.MoveNext();) { child = (HTDrawNode)i.Current; result = child.FindNode(zs); if (result != null) { return(result); } } return(null); } }
internal HTDrawNode FindNode(HTCoordS zs) { return(drawRoot.FindNode(zs)); }