override internal void FastMode(bool mode) { base.FastMode(mode); HTDrawNode child = null; for (IEnumerator i = Children(); i.MoveNext();) { child = (HTDrawNode)i.Current; child.FastMode(mode); } }
void FastMode(bool mode) { if (mode != fastMode) { fastMode = mode; drawRoot.FastMode(mode); if (mode == false) { view.Repaint(); } } }