public void setCurrentGameAttribute(GameAttribute arg0)
 {
     GameAPM.getInstance().setCurrentGameAttribute(arg0);
 }
 public void setCurrentGameAttribute(GameAttribute arg0)
 {
     Call("setCurrentGameAttribute", arg0);
 }
 public string startLoadingScene(GameAttribute arg0)
 {
     return(GameAPM.getInstance().startLoadingScene(arg0));
 }
 public string startLoadingScene(GameAttribute arg0)
 {
     return(Call <string>("startLoadingScene", arg0));
 }