public void setCurrentGameAttribute(GameAttribute arg0) { GameAPM.getInstance().setCurrentGameAttribute(arg0); }
public void setCurrentGameAttribute(GameAttribute arg0) { Call("setCurrentGameAttribute", arg0); }
public string startLoadingScene(GameAttribute arg0) { return(GameAPM.getInstance().startLoadingScene(arg0)); }
public string startLoadingScene(GameAttribute arg0) { return(Call <string>("startLoadingScene", arg0)); }