/// <summary> /// 新增(传入事务处理) /// </summary> /// <param name="p_BE">要新增的实体</param> /// <param name="sqlTrans">事务类</param> public void RAdd(BaseEntity p_BE, IDBTransAccess sqlTrans) { try { this.CheckCorrect(p_BE); SBit entity = (SBit)p_BE; SBitCtl control = new SBitCtl(sqlTrans); //entity.ID=EntityIDTable.GetID((long)SysEntity.WH_SBit,sqlTrans); string sql = "SELECT SBitID FROM WH_SBit WHERE SBitID=" + SysString.ToDBString(entity.SBitID) + " AND SectionID=" + SysString.ToDBString(entity.SectionID) + " AND WHID=" + SysString.ToDBString(entity.WHID); DataTable dt = SysUtils.Fill(sql); if (dt.Rows.Count != 0) { throw new Exception("该仓库位编码已经存在,请重新输入"); } FormNoControlRule rule = new FormNoControlRule(); entity.SBitISN = rule.RGetFormNo(1026, sqlTrans); control.AddNew(entity); } catch (BaseException) { throw; } catch (Exception E) { throw new BaseException(E.Message); } }
/// <summary> /// 修改 /// </summary> /// <param name="p_BE">要修改的实体</param> /// <param name="sqlTrans">事务类</param> public void RUpdate(BaseEntity p_BE, IDBTransAccess sqlTrans) { try { this.CheckCorrect(p_BE); SBit entity = (SBit)p_BE; SBitCtl control = new SBitCtl(sqlTrans); //string sql = "SELECT SBitID FROM WH_SBit WHERE SBitID=" + SysString.ToDBString(entity.SBitID) +" AND SectionID=" + SysString.ToDBString(entity.SectionID) + " AND WHID=" + SysString.ToDBString(entity.WHID); //sql+=" AND SBitID<>"+SysString.ToDBString(entity.OldSBitID); //DataTable dt = sqlTrans.Fill(sql); //if(dt.Rows.Count!=0) //{ // throw new Exception("该仓库位编码已经存在,请重新输入"); //} control.Update(entity); } catch (BaseException) { throw; } catch (Exception E) { throw new BaseException(E.Message); } }
/// <summary> /// 删除 /// </summary> /// <param name="p_BE">要删除的实体</param> /// <param name="sqlTrans">事务类</param> public void RDelete(BaseEntity p_BE, IDBTransAccess sqlTrans) { try { this.CheckCorrect(p_BE); SBit entity = (SBit)p_BE; SBitCtl control = new SBitCtl(sqlTrans); control.Delete(entity); } catch (BaseException) { throw; } catch (Exception E) { throw new BaseException(E.Message); } }