/// <summary> /// Creates the lua code element. /// </summary> /// <typeparam name="T"></typeparam> /// <param name="dte">The DTE.</param> /// <param name="name">The name.</param> /// <param name="node">The node.</param> /// <returns></returns> public static LuaCodeElement <T> CreateLuaCodeElement <T>( DTE dte, string name, Node node) where T : Node { LuaCodeElement <T> element = CreateLuaCodeElement <T>(dte, name, null, node); return(element); }
/// <summary> /// Creates the lua code element. /// </summary> /// <typeparam name="T"></typeparam> /// <param name="dte">The DTE.</param> /// <param name="name">The name.</param> /// <param name="parent">The parent.</param> /// <param name="node">The node.</param> /// <returns></returns> public static LuaCodeElement <T> CreateLuaCodeElement <T>( DTE dte, string name, CodeElement parent, Node node) where T : Node { var element = new LuaCodeElement <T>(dte, name, parent, node); return(element); }